Why did everyone hate the pink loading screen? I -like- it. Sure, it's a little hard to read, but unless you've never used MegaZeux before, it shouldn't concern you at all... and for those who think it's ugly, you normaly only see it for less than a second anyway...
There was an idea I had for MZXAK... oh yeah. I have seen Dos-based MZX char editors that deal with two 256 char sets at once. Any chance that can be incorperated or imitaded? If it doesn't work with EGA... Who uses EGA these days?
And are you going to adress the annoyence of your new mode-counters remaining in effect even when you load a different world? It bugs me a tad when I load on a normal MZX world and the chars are all wierd and blurry...
Also, I'd love to be able to manipulate and store strings of text, like "input". I'm sure lots of people would love to be able to ask for the players name and use it throughout the game.
While im at making sugestions... fix the "key" counter. ya know the one, set to the value of the number or letter you last hit. could you make it register all the keys? or how'bout a new "if" contition: insertpressed? That's a key I'd like to be able to use... or more "key" labels like "key/" or "key`"?