Toggle
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Last modified 2011-09-22 04:43:05
Toggle is a game where you guide a ball around a series of walls, and colored walls connected to floor switches. These switches toggle these walls on or off, that's where the name comes from. The goal is to try to create a path to the level's exit by toggling these walls.
The movement control is a real curveball, though. The ball moves around automatically, and is turned using tank-style controls. You can't tell where it's facing right away, and its automatic forward movement is pretty fast. It's cumbersome but not too hard to figure out.
The thing looks really nice and has some good .mod music for the game. It barely even looks like something made in Megazeux, an impressive feat.
It has a good engine, and there are six levels, but unfortunately there's just no challenge once you have the control scheme figured out. This engine could have been used for something more interesting! Even something as simple as a time limit probably would have made this a 3-star game...
The movement control is a real curveball, though. The ball moves around automatically, and is turned using tank-style controls. You can't tell where it's facing right away, and its automatic forward movement is pretty fast. It's cumbersome but not too hard to figure out.
The thing looks really nice and has some good .mod music for the game. It barely even looks like something made in Megazeux, an impressive feat.
It has a good engine, and there are six levels, but unfortunately there's just no challenge once you have the control scheme figured out. This engine could have been used for something more interesting! Even something as simple as a time limit probably would have made this a 3-star game...