CR2-6 The Invasion
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Last modified 2011-09-29 20:54:42
Wow man, this game...
The instant you load it up, you're greeted with a decently-drawn title screen with.. Dr. Who music? When you start to play, you're introduced to... apparently the villain blowing up cities. You play as a 4,012 year old robot named G-Mel (Gargamel from the Smurfs?!), and the villain is named GMD (Guomindang, the former nationalist party of China?!). Yeah, I have no idea what's going on there. But the idea of Gargamel from the Smurfs fighting the military forces of Chiang Kai Shek is a pretty cool idea.
From there it just goes downhill. When the game starts, you see tons of tiles ripped off from Luke Drelick's games as well as.... well, a lot of the game is ripped off from Ben Krause's Fred the Freak series. Boards and robots. As someone who's been in the Megazeux scene since 1995, seeing old (1990s) MZXers like Azeroth and Dsone appear as cameos in this newbie game from 2009 just confounds the hell out of me.
Combat is terrible. You get pretty much infinite resources, cannot die or run out of ammo, and the enemies are as basic as they can be. There is no danger of losing whatsoever, unless you run into the odd fatal bug. Oh yeah, and if you go into one of the bathrooms in the restaurant in the first town, you inexplicably have to fight bosses where the main difficulty element is finding out how to inflict damage. You can kill 'em but you have to pay attention. Given that you have near infinite health, this is just onerous.
Oh yeah, and there's an "IMMA FIRIN' MAH LASER" vocal sample in between the ripped-off material from Fred the Freak.
The whole thing is just so stupid it makes me want to bang my head against a wall until my forehead bleeds and my cranium cracks. This game is SO profoundly bad that it arguably goes the other way to being "totally awesome." Give it a try. It's just so completely idiotic that it's a work of art.
The instant you load it up, you're greeted with a decently-drawn title screen with.. Dr. Who music? When you start to play, you're introduced to... apparently the villain blowing up cities. You play as a 4,012 year old robot named G-Mel (Gargamel from the Smurfs?!), and the villain is named GMD (Guomindang, the former nationalist party of China?!). Yeah, I have no idea what's going on there. But the idea of Gargamel from the Smurfs fighting the military forces of Chiang Kai Shek is a pretty cool idea.
From there it just goes downhill. When the game starts, you see tons of tiles ripped off from Luke Drelick's games as well as.... well, a lot of the game is ripped off from Ben Krause's Fred the Freak series. Boards and robots. As someone who's been in the Megazeux scene since 1995, seeing old (1990s) MZXers like Azeroth and Dsone appear as cameos in this newbie game from 2009 just confounds the hell out of me.
Combat is terrible. You get pretty much infinite resources, cannot die or run out of ammo, and the enemies are as basic as they can be. There is no danger of losing whatsoever, unless you run into the odd fatal bug. Oh yeah, and if you go into one of the bathrooms in the restaurant in the first town, you inexplicably have to fight bosses where the main difficulty element is finding out how to inflict damage. You can kill 'em but you have to pay attention. Given that you have near infinite health, this is just onerous.
Oh yeah, and there's an "IMMA FIRIN' MAH LASER" vocal sample in between the ripped-off material from Fred the Freak.
The whole thing is just so stupid it makes me want to bang my head against a wall until my forehead bleeds and my cranium cracks. This game is SO profoundly bad that it arguably goes the other way to being "totally awesome." Give it a try. It's just so completely idiotic that it's a work of art.
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Posted date unknown
This game makes Blue Buckaroo look like Bernard the Bard. Yeah, I went there.
Oh god, where do I start? The story? Sure. You're a 4,012-year-old robot named G-Mel who goes on a quest with his Rebel companions to save planet Denebo from the invasion of the Imperials. It's a standard adventure setup, but the execution is a convoluted mess.
You see, this game... borrows heavily from other games (and is not ashamed of it either). Your starting town is from Fred the Freak, the introduction is from Engine, the sidescrolling is from Adlo, the Imperials have Hobo Dan and co. in the Southern Fortress... All manner of characters and coding from various games interact with each other to create the most spectacular MZX train wreck ever. Let's pick the wreckage apart to see what we can find, shall we?
Ooh, look at this! Sloppy coding that cause the player to get trapped and allow him to skip boss battles! And look over here! Health in the quintuple digits and 250 lives! And this chunk over here seems to be a tired internet meme! Oh yeah, we can't forget the playable creator cameo who does the most damage to bosses thus rendering the rest of the party obsolete!
And here, we have the largest piece of junk that belongs to this massive pile of insanity: The final boss! It's 4-on-1 as he and his three cronies dogpile you with a clusterfuck of lasers, missiles, and explosions! And the final boss himself has over 200 million health! AND he has multiple lives! Sounds like fun? No? Good, because you can skip him entirely (and for the love of god, SKIP HIM!)!
So there you have it. It's not really a crime to... borrow from other games, but it should be a crime to create a game like this that's so horribly devoid of quality. But hey, don't take my word for it. If you're bored of Blue Buckaroo, maybe it's time to stoop lower.....
...and if you do, get the patch from the forums if you wanna finish this game fairly (and it's possible, as insane as it sounds).
Oh god, where do I start? The story? Sure. You're a 4,012-year-old robot named G-Mel who goes on a quest with his Rebel companions to save planet Denebo from the invasion of the Imperials. It's a standard adventure setup, but the execution is a convoluted mess.
You see, this game... borrows heavily from other games (and is not ashamed of it either). Your starting town is from Fred the Freak, the introduction is from Engine, the sidescrolling is from Adlo, the Imperials have Hobo Dan and co. in the Southern Fortress... All manner of characters and coding from various games interact with each other to create the most spectacular MZX train wreck ever. Let's pick the wreckage apart to see what we can find, shall we?
Ooh, look at this! Sloppy coding that cause the player to get trapped and allow him to skip boss battles! And look over here! Health in the quintuple digits and 250 lives! And this chunk over here seems to be a tired internet meme! Oh yeah, we can't forget the playable creator cameo who does the most damage to bosses thus rendering the rest of the party obsolete!
And here, we have the largest piece of junk that belongs to this massive pile of insanity: The final boss! It's 4-on-1 as he and his three cronies dogpile you with a clusterfuck of lasers, missiles, and explosions! And the final boss himself has over 200 million health! AND he has multiple lives! Sounds like fun? No? Good, because you can skip him entirely (and for the love of god, SKIP HIM!)!
So there you have it. It's not really a crime to... borrow from other games, but it should be a crime to create a game like this that's so horribly devoid of quality. But hey, don't take my word for it. If you're bored of Blue Buckaroo, maybe it's time to stoop lower.....
...and if you do, get the patch from the forums if you wanna finish this game fairly (and it's possible, as insane as it sounds).
Link
Last modified 2018-09-07 00:29:03
Ugh, this...disaster marathon. Nearly a decade later and this "game" is pretty much cemented as the next-gen Blue Buckaroo. It utilizes FTF Gaiden's party system but with characters from other games mixed in with OCs, ancient cameos and an overpowered cameo of myself. Top it all off with an oversized fortress at "Denebo's" south pole containing the entire hobo town of Hooverville and a bad take on the Eclipse-II. The standard enemies are dumb as all get out and the bosses have ultra-high stats that virtually make them as broken as some of the overpowered & cheap Mugen characters. Ugh...