BKZX - Point-Blank Range
Judged by mzxrules (oldskool)
[19:23:53] <mzxrules> Thud, noodle, KK, kom
[19:24:47] <mzxrules> thud's game had enough to make up for the boring level design
[19:25:39] <mzxrules> you must have realized that the levels were miles too big
[19:25:15] <mzxrules> noodle's game looks good, but it feels like it's too easy to miss targets
[19:26:05] <mzxrules> Koms I liked over KK, but KK had a game while Kom was a nice tech demo
[19:26:50] <mzxrules> was literally the only reason I took KK over kom
[19:27:04] <mzxrules> KK's was really boring
[19:23:53] <mzxrules> Thud, noodle, KK, kom
[19:24:47] <mzxrules> thud's game had enough to make up for the boring level design
[19:25:39] <mzxrules> you must have realized that the levels were miles too big
[19:25:15] <mzxrules> noodle's game looks good, but it feels like it's too easy to miss targets
[19:26:05] <mzxrules> Koms I liked over KK, but KK had a game while Kom was a nice tech demo
[19:26:50] <mzxrules> was literally the only reason I took KK over kom
[19:27:04] <mzxrules> KK's was really boring