Ice Planet: KMC Version
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Last modified 2012-05-16 23:54:40
The original "Ice Planet" by Scribbit Fobster with very slight palette and cosmetic enhancements here and there.(The hover-trucks in one area now have glowing panels and cast a glow on the player as well, for example.)
The game itself is a wonderful foray into a typical action/adventure side-scroller. You play the part of an agent of planet Hewitt sent out to rescue your captured Commander from the forces of the evil ice planet Freon. You begin the game by crashing your pod on the surface of the planet. From there out, you must infiltrate the various locations of Freon, find your Commander, and destroy the main base before you find yourself dead.
The sound effects are a mix of PC Speaker sounds and SAM sound effects, but it works well enough. The music really does fit every area of the game, as far as I can tell. The storyline is a little cut-and-dry and there's no real conversations in the game, but there are some nice cutscenes. Some of the scripting could have been a little better, though.(Such as adding diagonals to certain robots in the cinemas.)
All and all, this is still a great piece of early Megazeux gaming, even with all the...*ahem*..."additions" I made to it.
The game itself is a wonderful foray into a typical action/adventure side-scroller. You play the part of an agent of planet Hewitt sent out to rescue your captured Commander from the forces of the evil ice planet Freon. You begin the game by crashing your pod on the surface of the planet. From there out, you must infiltrate the various locations of Freon, find your Commander, and destroy the main base before you find yourself dead.
The sound effects are a mix of PC Speaker sounds and SAM sound effects, but it works well enough. The music really does fit every area of the game, as far as I can tell. The storyline is a little cut-and-dry and there's no real conversations in the game, but there are some nice cutscenes. Some of the scripting could have been a little better, though.(Such as adding diagonals to certain robots in the cinemas.)
All and all, this is still a great piece of early Megazeux gaming, even with all the...*ahem*..."additions" I made to it.