Starfield Simulation
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A cute but ultimately useless engine that simulates a Windows 95 screensaver. It puts the player in the center and uses playerdist to determine the star's character, and goes at an angle randomly predetermined before it starts to move. Each star is a robot, though, so basically, you have the player locked into a set position, and tons of robots moving all over the screen. There's not really anything you could use this with, except maybe an overlay text engine.