Dungeons of Dismay
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Nicely constructed (although simple) random dungeon game. Very fun but it can get repetitive. Some of the boss type enemies can be cheap. I liked the unique artifacts, though.
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Quite a unique game for its time- collecting the artefacts can get quite addictive, but the game tends to be a bit same-y after a while. Well worth a look.
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Last modified 2013-04-20 16:41:41
This game is really fun - collecting treasures is ridiculously entertaining. Pity that it doesn't work right in the latest version of Megazeux - tomes of knowledge being rapidly generated all over the place... collect too many and your XP meter will get stuck the next time you go to the save screen. I wish PenguZ was still around.
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Last modified 2013-04-21 22:41:11
Everything about this game is irritating to play. The random dungeon generation is enough to keep your interest for a while but the bugs start catching up fast -- the Tome of Knowledge bug is just the first of many, having been introduced in the port. The enemies, for the most part, are mounds of built-ins with their chars changed. The robot enemies are actually more annoying than the built-ins. Got a lot of experience points in the level you just beat? Grab a pillow, you'll be napping while the game counts them up! Sometimes debug messages pop up. When I was hunting down the Tome bug in DOS versions, the entire game would stop mid-way through generating levels. Minor complaint: "Your Dead!"
Oh yeah. It's a demo.
Oh yeah. It's a demo.