High On Life
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A multi-part epic tale depicting mankind's struggle against himself, the elements, nature, and the easily-subverted prison system. Or, more accurately, a MegaZeux game where two kids search for weed.
Yes, High On Life is _that_ kind of game. It's your usual MZX "adventure" game in which the goal is often to touch objects in the correct order to proceed. Except in this case, touching the wrong object can actually kill you (don't touch the prison guard).
What it lacks in gameplay, it doesn't make up for with its graphics - the primary-colors scheme looks alright, but there's a significant lack of detail, where interactive objects are made entirely from variously colored half-chars. Though it's certainly more consistent and less eye-hurting than other games of its type.
Basically, with the pretty pointless writing and lack of actual game mechanics, there's not really any redeeming value of this game, except for the fact that it is not, in fact, Dr. Dometome.
Yes, High On Life is _that_ kind of game. It's your usual MZX "adventure" game in which the goal is often to touch objects in the correct order to proceed. Except in this case, touching the wrong object can actually kill you (don't touch the prison guard).
What it lacks in gameplay, it doesn't make up for with its graphics - the primary-colors scheme looks alright, but there's a significant lack of detail, where interactive objects are made entirely from variously colored half-chars. Though it's certainly more consistent and less eye-hurting than other games of its type.
Basically, with the pretty pointless writing and lack of actual game mechanics, there's not really any redeeming value of this game, except for the fact that it is not, in fact, Dr. Dometome.