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	<id>https://www.digitalmzx.com/wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=KKairos</id>
	<title>MZXWiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://www.digitalmzx.com/wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=KKairos"/>
	<link rel="alternate" type="text/html" href="https://www.digitalmzx.com/wiki/Special:Contributions/KKairos"/>
	<updated>2026-05-03T17:14:58Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://www.digitalmzx.com/wiki/index.php?title=Aevaze&amp;diff=8542</id>
		<title>Aevaze</title>
		<link rel="alternate" type="text/html" href="https://www.digitalmzx.com/wiki/index.php?title=Aevaze&amp;diff=8542"/>
		<updated>2014-07-23T05:18:56Z</updated>

		<summary type="html">&lt;p&gt;KKairos: added SMJ:Glaxnard XIV and Protect Your @ to released games&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Group| name = Aevaze&lt;br /&gt;
|formed = 2006&lt;br /&gt;
|disbanded = Currently Active&lt;br /&gt;
|current = [[KKairos]]&amp;lt;br&amp;gt;[[Xeirxes]]&amp;lt;br&amp;gt;[[asgromo]]&amp;lt;br&amp;gt;[[NoahSoft]]&amp;lt;br&amp;gt;[[Insidious]]&amp;lt;br&amp;gt;[[SeventhShade]]&amp;lt;br&amp;gt;&lt;br /&gt;
|former = N/A&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Aevaze''' is a [[MegaZeux]] [[company]] (or [[programming group]]) which currently consists of six members. ''Aevaze'' was formed in Summer 2006 as a result of [[KKairos]], [[Xeirxes]] and [[Bramble|Bramble's]] work on their ''Megazeux Trading Card Game'' project (now dissolved). Since its formation, ''Aevaze'' has released a total of seven games. While as far as is known everyone who's joined the company is still a &amp;quot;member&amp;quot;, the only two people currently active and releasing games under the Aevaze banner are KKairos and Insidious.&lt;br /&gt;
&lt;br /&gt;
==Released games==&lt;br /&gt;
* [[Protect Your @]]&lt;br /&gt;
* [[Spaceman Jones in: Ordeal on Glaxnard XIV]]&lt;br /&gt;
* [[PillowBan]] by [[Insidious]]&lt;br /&gt;
* [[Fair Lady Warning]] by [[KKairos]]&lt;br /&gt;
* [[Ruin Diver III]] by [[KKairos]]&lt;br /&gt;
* [[Math: The Roguelike]] by [[KKairos]]&lt;br /&gt;
* [[zultimate:Spaceman Jones in Ordeal on Glaxnard XII|Spaceman Jones in Ordeal on Glaxnard XII (ZZT)]] by [[KKairos]]&lt;br /&gt;
* [[Random Maze Game]] by [[KKairos]]&lt;br /&gt;
* [[Seamus' Bad Day]] by [[NoahSoft]] and [[Jessie]]&lt;br /&gt;
* [[Musings]] by [[NoahSoft]] and [[asgromo]]&lt;br /&gt;
* [[Morning Star]] by [[NoahSoft]]&lt;br /&gt;
&lt;br /&gt;
==Miscellaneous==&lt;br /&gt;
They had an eponymous [[IRC]] channel on Espernet, but then they all stopped going there. They had a website which went down for some time due to the running-out of Xeirxes' website lease and the closing of Box43, but the site is now up again on Xeirxes' domain.&lt;br /&gt;
&lt;br /&gt;
==External Links==&lt;br /&gt;
&lt;br /&gt;
[http://aevaze.xeirxes.com Aevaze Website]&lt;br /&gt;
&lt;br /&gt;
[[Category: Programming Groups]]&lt;br /&gt;
{{stub}}&lt;/div&gt;</summary>
		<author><name>KKairos</name></author>
	</entry>
	<entry>
		<id>https://www.digitalmzx.com/wiki/index.php?title=Special_edition&amp;diff=8193</id>
		<title>Special edition</title>
		<link rel="alternate" type="text/html" href="https://www.digitalmzx.com/wiki/index.php?title=Special_edition&amp;diff=8193"/>
		<updated>2013-01-21T08:38:07Z</updated>

		<summary type="html">&lt;p&gt;KKairos: added TI and TI2&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A '''Special Edition''' generally refers to an older [[MZX]] [[game]] that has been revamped with improved graphics, enhanced sound and music, and tweaked gameplay. Notable examples of games that have had Special Editions include [[Engine (game)|Engine]], [[Honor Quest]], [[Weirdness]], and [[Cans]]; often, the revamps are attempted by someone other than the creator.&lt;br /&gt;
&lt;br /&gt;
[[Day of Zeux]] games tend to be similarly re-released, usually to fix bugs the creators did not have time to extinguish in the competition. [[Dark Nova]], [[Siphrian]] and [[Termination]] are three DoZ games given this treatment.&lt;br /&gt;
&lt;br /&gt;
===List of Special Edition MZX games===&lt;br /&gt;
&lt;br /&gt;
*[[Blue Buckaroo Enhanced Slightly|Blue Buckaroo]]&lt;br /&gt;
*[[Cans]]&lt;br /&gt;
*[[Zeux II: Caverns of Zeux|Caverns of Zeux Psycho Edition]]&lt;br /&gt;
*[[Doomsday Dream Legend]]&lt;br /&gt;
*[[Engine (game)|Engine]]&lt;br /&gt;
*[[Honor Quest#Honor Quest Special Edition|Honor Quest]]&lt;br /&gt;
*[[Kikan]]&lt;br /&gt;
*[[Kya's Sword#Kya's Sword: Revisited|Kya's Sword]]&lt;br /&gt;
*[[Magic Ripple]]&lt;br /&gt;
*[[Procrastination#PROcrastination|Procrastination]]&lt;br /&gt;
*[[Silence]]&lt;br /&gt;
*[[NEW BEYOND TEH WEIRD STREET OF ETERNAL HORIZON LAND RedfieldTMAS, THE|THE NEW BEYOND TEH WEIRD STREET OF ETERNAL HORIZON LAND RedfieldTMAS]]&lt;br /&gt;
*[[Weirdness#Weirdness SE Chapter One|Weirdness]]&lt;br /&gt;
&lt;br /&gt;
===List of re-released competition games===&lt;br /&gt;
&lt;br /&gt;
*[[A Fist Full of Entrails]]&lt;br /&gt;
*[[Dark Nova]]&lt;br /&gt;
*[[Necroscathe]]&lt;br /&gt;
*[[Oizys]]&lt;br /&gt;
*[[Pandora's Gate]]&lt;br /&gt;
*[[Spirit Quest]]&lt;br /&gt;
*[[Siphrian]]&lt;br /&gt;
*[[Termination]]&lt;br /&gt;
*[[Thanatos Insignia]] and [[Thanatos Insignia II]]&lt;br /&gt;
[[category:community]]&lt;/div&gt;</summary>
		<author><name>KKairos</name></author>
	</entry>
	<entry>
		<id>https://www.digitalmzx.com/wiki/index.php?title=Special_edition&amp;diff=8192</id>
		<title>Special edition</title>
		<link rel="alternate" type="text/html" href="https://www.digitalmzx.com/wiki/index.php?title=Special_edition&amp;diff=8192"/>
		<updated>2013-01-21T07:35:58Z</updated>

		<summary type="html">&lt;p&gt;KKairos: added spirit quest&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A '''Special Edition''' generally refers to an older [[MZX]] [[game]] that has been revamped with improved graphics, enhanced sound and music, and tweaked gameplay. Notable examples of games that have had Special Editions include [[Engine (game)|Engine]], [[Honor Quest]], [[Weirdness]], and [[Cans]]; often, the revamps are attempted by someone other than the creator.&lt;br /&gt;
&lt;br /&gt;
[[Day of Zeux]] games tend to be similarly re-released, usually to fix bugs the creators did not have time to extinguish in the competition. [[Dark Nova]], [[Siphrian]] and [[Termination]] are three DoZ games given this treatment.&lt;br /&gt;
&lt;br /&gt;
===List of Special Edition MZX games===&lt;br /&gt;
&lt;br /&gt;
*[[Blue Buckaroo Enhanced Slightly|Blue Buckaroo]]&lt;br /&gt;
*[[Cans]]&lt;br /&gt;
*[[Zeux II: Caverns of Zeux|Caverns of Zeux Psycho Edition]]&lt;br /&gt;
*[[Doomsday Dream Legend]]&lt;br /&gt;
*[[Engine (game)|Engine]]&lt;br /&gt;
*[[Honor Quest#Honor Quest Special Edition|Honor Quest]]&lt;br /&gt;
*[[Kikan]]&lt;br /&gt;
*[[Kya's Sword#Kya's Sword: Revisited|Kya's Sword]]&lt;br /&gt;
*[[Magic Ripple]]&lt;br /&gt;
*[[Procrastination#PROcrastination|Procrastination]]&lt;br /&gt;
*[[Silence]]&lt;br /&gt;
*[[NEW BEYOND TEH WEIRD STREET OF ETERNAL HORIZON LAND RedfieldTMAS, THE|THE NEW BEYOND TEH WEIRD STREET OF ETERNAL HORIZON LAND RedfieldTMAS]]&lt;br /&gt;
*[[Weirdness#Weirdness SE Chapter One|Weirdness]]&lt;br /&gt;
&lt;br /&gt;
===List of re-released competition games===&lt;br /&gt;
&lt;br /&gt;
*[[A Fist Full of Entrails]]&lt;br /&gt;
*[[Dark Nova]]&lt;br /&gt;
*[[Necroscathe]]&lt;br /&gt;
*[[Oizys]]&lt;br /&gt;
*[[Pandora's Gate]]&lt;br /&gt;
*[[Spirit Quest]]&lt;br /&gt;
*[[Siphrian]]&lt;br /&gt;
*[[Termination]]&lt;br /&gt;
[[category:community]]&lt;/div&gt;</summary>
		<author><name>KKairos</name></author>
	</entry>
	<entry>
		<id>https://www.digitalmzx.com/wiki/index.php?title=Talk:Unfinished_T-Bone_Games&amp;diff=8191</id>
		<title>Talk:Unfinished T-Bone Games</title>
		<link rel="alternate" type="text/html" href="https://www.digitalmzx.com/wiki/index.php?title=Talk:Unfinished_T-Bone_Games&amp;diff=8191"/>
		<updated>2013-01-21T06:09:43Z</updated>

		<summary type="html">&lt;p&gt;KKairos: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;if t-bone would be kind enough to go through and figure out which ones of these have a snowball's chance in heck of getting done that would be cool. --[[User:Kkairos|Kkairos]] 06:31, 3 February 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Pfft.  My guess is none of them.  The only skill T-Bone has ever demonstrated is faithfully reproducing artwork from lots of classic games.  Which is great, for an artist, but means basically nothing if you can't design and code a game to go with it.  T-Bone has consistently shown that he can't do this, so, yeah.  The entire page is basically a monument to his hilarious ineffectiveness. --[[User:Wervyn|Wervyn]] 16:30, 3 February 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
I've actually gone through and removed entries of games that I will not be completing. --[[User:T-Bone6|T-Bone6]] 18:56, 29 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
I just went through and added a ton more games to this list that had their own pages.  Can we not make new pages for every single unfinished game anymore?  Thanks --[[User:Lachesis|Lachesis]] 13:43, 20 January 2013 (PST)&lt;br /&gt;
&lt;br /&gt;
For future reference, this page had '''6''' before I started today and now has '''''18'''''. --[[User:Lachesis|Lachesis]] 21:10, 20 January 2013 (PST)&lt;br /&gt;
&lt;br /&gt;
Yeah, not sure how i missed so many. i think according to my original note i just went by what he had listed in his main page, then there were some that t-bone removed, see above note, then there were more that either i just missed the first time or got added since the article hit its peak? anyway thanks for consolidating further, Lach [[User:KKairos|KKairos]] 22:09, 20 January 2013 (PST)&lt;/div&gt;</summary>
		<author><name>KKairos</name></author>
	</entry>
	<entry>
		<id>https://www.digitalmzx.com/wiki/index.php?title=Requested_Articles&amp;diff=8177</id>
		<title>Requested Articles</title>
		<link rel="alternate" type="text/html" href="https://www.digitalmzx.com/wiki/index.php?title=Requested_Articles&amp;diff=8177"/>
		<updated>2013-01-20T23:14:12Z</updated>

		<summary type="html">&lt;p&gt;KKairos: mathrl article created, suggestions added&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;If an article is present, please check and see if it is fairly complete. If it is, please remove it from the list. Arrange requests in alphabetical order.&lt;br /&gt;
&lt;br /&gt;
==On MZXers==&lt;br /&gt;
&lt;br /&gt;
* [[Khamosis]]&lt;br /&gt;
* [[Nytar]]&lt;br /&gt;
* [[SeventhShade]]&lt;br /&gt;
* [[Stargazer]]&lt;br /&gt;
&lt;br /&gt;
==On MZX Groups/Companies==&lt;br /&gt;
* [[Draconic Creations]]&lt;br /&gt;
&lt;br /&gt;
==On Games==&lt;br /&gt;
* [[Bombin' Dude]]&lt;br /&gt;
* [[Goldenstory Rainbow Destiny]]&lt;br /&gt;
* [[Knife Bro]]&lt;br /&gt;
* [[MegaZeux RPG Arena]]&lt;br /&gt;
* [[Pandora's Gate]]&lt;br /&gt;
* [[Commander Keen: Heroes Lost]]&lt;br /&gt;
* [[MZX Adventure RPG]]&lt;br /&gt;
* [[A Zombie-ee Halloween]]&lt;br /&gt;
* [[Spirit Quest]]&lt;br /&gt;
&lt;br /&gt;
==On MegaZeux Functions==&lt;br /&gt;
* [[Character Editor]]&lt;br /&gt;
* [[Palette Editor]]&lt;br /&gt;
&lt;br /&gt;
==On Community==&lt;br /&gt;
&lt;br /&gt;
== Other ==&lt;br /&gt;
* [[Christmas 2005 Dualstream Day of Zeux]] -- Host and Date information&lt;br /&gt;
* [[Summer Day of Zeux 2000]] -- Judging sheets&lt;br /&gt;
&lt;br /&gt;
==Articles in need of improvement==&lt;br /&gt;
* [[Call of Caethrath]]&lt;br /&gt;
* [[Demon Earth]]&lt;br /&gt;
&lt;br /&gt;
[[category:wiki pages]]&lt;/div&gt;</summary>
		<author><name>KKairos</name></author>
	</entry>
	<entry>
		<id>https://www.digitalmzx.com/wiki/index.php?title=Math:_The_Roguelike&amp;diff=8176</id>
		<title>Math: The Roguelike</title>
		<link rel="alternate" type="text/html" href="https://www.digitalmzx.com/wiki/index.php?title=Math:_The_Roguelike&amp;diff=8176"/>
		<updated>2013-01-20T23:12:52Z</updated>

		<summary type="html">&lt;p&gt;KKairos: fix2 can still create unpassable's according to an LP by uberhunter&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Game&lt;br /&gt;
|title = Math: The Roguelike&lt;br /&gt;
|image = Mathrl.png&lt;br /&gt;
|creator = [[KKairos]]&lt;br /&gt;
|company = [[Aevaze]]&lt;br /&gt;
|released = March 14, 2010&lt;br /&gt;
|genre = Roguelike&lt;br /&gt;
|vault = http://vault.digitalmzx.net/show.php?id=1684 Vault link]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Math: The Roguelike was a seven-day roguelike created in [[MegaZeux]]. Its main goal is to pass through the number-cave and fight numbergoblins in an attempt to recover Fermat's Other Last Theorem.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
&lt;br /&gt;
Its main mechanic is to use a set of four mostly mathematically or logically themed objects as player equipment. There are various weapons, each of which come with an explicitly stated dice-roll. The second piece of equipment is a damage function which acts on the resulting dice-roll as input to give output based on whatever rule it has, e.g. a dice-roll of 3 and the linear damage function y = x simply produces 3 again.&lt;br /&gt;
&lt;br /&gt;
The last piece of equipment comes in the form of a two-part conditional. Whenever the &amp;quot;if&amp;quot; condition &amp;quot;p&amp;quot; is triggered, the &amp;quot;then&amp;quot; condition &amp;quot;q&amp;quot; results. This conditional could do things like heal the player or further modify the final damage.&lt;br /&gt;
&lt;br /&gt;
While KKairos originally thought all the bugs had been cleared up in the second fix, it is likely based on an LP that was done by his request that the game's second fix is still capable of creating an unpassable floor, although how rare this is precisely is unknown.&lt;br /&gt;
&lt;br /&gt;
==Reception==&lt;br /&gt;
&lt;br /&gt;
The game was well-received by MegaZeuxers, though it received average ratings in the [[DigitalMZX]] vault. It also enjoyed a small but good reception from those in the roguelike community who played it.&lt;/div&gt;</summary>
		<author><name>KKairos</name></author>
	</entry>
	<entry>
		<id>https://www.digitalmzx.com/wiki/index.php?title=Math:_The_Roguelike&amp;diff=8175</id>
		<title>Math: The Roguelike</title>
		<link rel="alternate" type="text/html" href="https://www.digitalmzx.com/wiki/index.php?title=Math:_The_Roguelike&amp;diff=8175"/>
		<updated>2013-01-20T23:11:25Z</updated>

		<summary type="html">&lt;p&gt;KKairos: created page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Game&lt;br /&gt;
|title = Math: The Roguelike&lt;br /&gt;
|image = Mathrl.png&lt;br /&gt;
|creator = [[KKairos]]&lt;br /&gt;
|company = [[Aevaze]]&lt;br /&gt;
|released = March 14, 2010&lt;br /&gt;
|genre = Roguelike&lt;br /&gt;
|vault = http://vault.digitalmzx.net/show.php?id=1684 Vault link]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Math: The Roguelike was a seven-day roguelike created in [[MegaZeux]]. Its main goal is to pass through the number-cave and fight numbergoblins in an attempt to recover Fermat's Other Last Theorem.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
&lt;br /&gt;
Its main mechanic is to use a set of four mostly mathematically or logically themed objects as player equipment. There are various weapons, each of which come with an explicitly stated dice-roll. The second piece of equipment is a damage function which acts on the resulting dice-roll as input to give output based on whatever rule it has, e.g. a dice-roll of 3 and the linear damage function y = x simply produces 3 again.&lt;br /&gt;
&lt;br /&gt;
The last piece of equipment comes in the form of a two-part conditional. Whenever the &amp;quot;if&amp;quot; condition &amp;quot;p&amp;quot; is triggered, the &amp;quot;then&amp;quot; condition &amp;quot;q&amp;quot; results. This conditional could do things like heal the player or further modify the final damage.&lt;br /&gt;
&lt;br /&gt;
==Reception==&lt;br /&gt;
&lt;br /&gt;
The game was well-received by MegaZeuxers, though it received average ratings in the [[DigitalMZX]] vault. It also enjoyed a small but good reception from those in the roguelike community who played it.&lt;/div&gt;</summary>
		<author><name>KKairos</name></author>
	</entry>
	<entry>
		<id>https://www.digitalmzx.com/wiki/index.php?title=File:Mathrl.png&amp;diff=8174</id>
		<title>File:Mathrl.png</title>
		<link rel="alternate" type="text/html" href="https://www.digitalmzx.com/wiki/index.php?title=File:Mathrl.png&amp;diff=8174"/>
		<updated>2013-01-20T22:59:13Z</updated>

		<summary type="html">&lt;p&gt;KKairos: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>KKairos</name></author>
	</entry>
	<entry>
		<id>https://www.digitalmzx.com/wiki/index.php?title=Ruin_Diver_Series&amp;diff=8173</id>
		<title>Ruin Diver Series</title>
		<link rel="alternate" type="text/html" href="https://www.digitalmzx.com/wiki/index.php?title=Ruin_Diver_Series&amp;diff=8173"/>
		<updated>2013-01-20T22:54:51Z</updated>

		<summary type="html">&lt;p&gt;KKairos: vault links&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Ruin Diver series is a series of dungeon exploration games by KKairos. They are almost completely unrelated in continuity, the only real connection being that they each involve dungeon exploration. However, the first game is essentially a top-down shooter, the second is a simple side-scroller, and the third is also a fairly simple side-scroller at heart but is considerably more difficult.&lt;br /&gt;
&lt;br /&gt;
==Ruin Diver==&lt;br /&gt;
{{Game| title = Ruin Diver&lt;br /&gt;
|image = Ruin_diver.png&lt;br /&gt;
|creator = [[KKairos]]&lt;br /&gt;
|company = [[zultimate:Aurorasoft|Aurorasoft]]&lt;br /&gt;
|released = 2001&lt;br /&gt;
|genre = Action&lt;br /&gt;
|vault = [http://vault.digitalmzx.net/show.php?id=431 Vault link]&lt;br /&gt;
}}&lt;br /&gt;
===Description===&lt;br /&gt;
This was KKairos's attempt at making a dungeon-y action game. It plays like a sort of bastardized [[MZX Combat Trainer]]. You could do some cool stuff, like help build your town up, but the game was--in many, many ways--broken, and featured largely if not completely default enemies.&lt;br /&gt;
&lt;br /&gt;
==Ruin Diver 2==&lt;br /&gt;
{{Game| title = Ruin Diver 2&lt;br /&gt;
|image = Ruin_diver_2.png&lt;br /&gt;
|creator = [[KKairos]]&lt;br /&gt;
|company = None&lt;br /&gt;
|released = 2004&lt;br /&gt;
|genre = Sidescroller&lt;br /&gt;
|vault = [http://vault.digitalmzx.net/show.php?id=803 Vault link]&lt;br /&gt;
}}&lt;br /&gt;
===Description===&lt;br /&gt;
The second in the series follows the main minor character, Cord Elmin, in a quest for fame and riches. There is no mention of any of the events of the previous game. In this game there are four ruins to visit. Cord has a gun with which to shoot enemies and, in addition, can grab on to certain wheels of the ruin and 'ride' the wheel on its rope. The ultimate goal of the game is to kill all the enemies in each area, get all the gems in the game, and finish every level in under '500' by the in-game timer. Ruin Diver 2 is not much more advanced than the first but is more bug-free.&lt;br /&gt;
&lt;br /&gt;
==Ruin Diver III==&lt;br /&gt;
{{Game| title = Ruin Diver III&lt;br /&gt;
|image = rd3.png&lt;br /&gt;
|creator = [[KKairos]]&lt;br /&gt;
|company = [[Aevaze]]&lt;br /&gt;
|released = 2010 (original), 2011 (TS)&lt;br /&gt;
|genre = Sidescroller&lt;br /&gt;
|vault = [http://vault.digitalmzx.net/show.php?id=1743 Vault link]&lt;br /&gt;
}}&lt;br /&gt;
===Description===&lt;br /&gt;
The third game in the series was a very different entry from the two before. It was originally made by KKairos as a prototype, then slowly expanded, with the main release and Silver Edition release following. The latest and last version, Turbo Silver Edition, was released in 2011. The main goal of Ruin Diver III is to reach the bottom of a randomly-generated platforming dungeon and retrieve the Book of the Meaning of Life, and then get back up in one piece. Along the way are special side-shafts the player can enter that have different elements from the main vertical corridor. Characters are killed/KO'ed in one hit unless they can manage to use the shields found in the dungeon for greater protection. Once a character is dead, the game run ends and a new dungeon is generated.&lt;br /&gt;
&lt;br /&gt;
===Silver and Turbo Silver Editions===&lt;br /&gt;
Silver Edition notably increased the roster of characters available in RDIII from the original vault release of four, to the current cast of eight. It also added a new collectible item, silver, which was worth more than gold had been. Turbo Silver Edition, released in 2011, streamlined gameplay and shrunk the main play area in an attempt to make processing easier. It also allowed for a couple of new game modes including an &amp;quot;Easy Mode&amp;quot; and a &amp;quot;Ridiculous Mode.&amp;quot; The soundtrack to the game included a few new or remixed songs, including (in addition to rehashes or reworkings by KKairos himself) remixes and original pieces by [[CJA]], [[GreaseMonkey]], [[Sai`ke]], and [[Lachesis]].&lt;br /&gt;
&lt;br /&gt;
===Reception===&lt;br /&gt;
Ruin Diver III was received fairly well in the MegaZeux community, though it also gained a quick reputation for being a very difficult game. In part because of this, persons more outside of the MegaZeux community known as Porpentine and anna anthropy picked up the game and as a result it gained some exposure to the hardcore indie gamers outside of the MegaZeux community itself.&lt;/div&gt;</summary>
		<author><name>KKairos</name></author>
	</entry>
	<entry>
		<id>https://www.digitalmzx.com/wiki/index.php?title=Adlo&amp;diff=8172</id>
		<title>Adlo</title>
		<link rel="alternate" type="text/html" href="https://www.digitalmzx.com/wiki/index.php?title=Adlo&amp;diff=8172"/>
		<updated>2013-01-20T22:52:35Z</updated>

		<summary type="html">&lt;p&gt;KKairos: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Game| title = Adlo&lt;br /&gt;
|image = Adlo_screen.jpg&lt;br /&gt;
|creator = craNKGod&lt;br /&gt;
|company = Interactive Fantasies&lt;br /&gt;
|released = 1997&lt;br /&gt;
|genre = Sidescroller&lt;br /&gt;
|vault = [http://vault.digitalmzx.net/show.php?id=962 Vault Link]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Description===&lt;br /&gt;
&lt;br /&gt;
Adlo is a sidescrolling game released in the time of MegaZeux 2.51s3.1. You play Adlo, a man who has received a letter of supposed forgiveness from a Scotsman named Xyzphylplytz whom he used to tease in Kindergarten for being Scottish. In your travels you meet many different people, including a few ZZTers who serve as bosses, and craNKGod, the creator of the game.&lt;br /&gt;
&lt;br /&gt;
In Adlo many of the standard sidescrolling conventions are in use--jumping on enemies' heads, for example, automatically scrolling stages, collection of randomly airborne goodies, and others. You can also get bombs which can be thrown at your enemies or used to blow open cracks in the wall, revealing small secret stages.&lt;br /&gt;
&lt;br /&gt;
Gold, Silver and Bronze Ampersands can be found in each level. Finding all three in every single level unlocks a special surprise, but to do so you have to do many different tasks, many of are difficult to pull off. There are the secret stages as well, all set on the secret island of Sri Lanka.&lt;br /&gt;
&lt;br /&gt;
After finishing a level, you participate in a minigame, which is usually if not always populated with members of the ZZT community.&lt;br /&gt;
&lt;br /&gt;
===Soundtrack===&lt;br /&gt;
&lt;br /&gt;
craNKGod, with a bit of help from ScarJT, wrote the S3Ms that were used in Adlo. (Popcorn '98 was seemingly adapted from another song.)&lt;/div&gt;</summary>
		<author><name>KKairos</name></author>
	</entry>
	<entry>
		<id>https://www.digitalmzx.com/wiki/index.php?title=Fair_Lady_Warning&amp;diff=8171</id>
		<title>Fair Lady Warning</title>
		<link rel="alternate" type="text/html" href="https://www.digitalmzx.com/wiki/index.php?title=Fair_Lady_Warning&amp;diff=8171"/>
		<updated>2013-01-20T22:52:23Z</updated>

		<summary type="html">&lt;p&gt;KKairos: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Game&lt;br /&gt;
|title = Fair Lady Warning&lt;br /&gt;
|image = Flw.png&lt;br /&gt;
|creator = [[KKairos]]&lt;br /&gt;
|company = [[Aevaze]]&lt;br /&gt;
|released = 2012&lt;br /&gt;
|genre = Sidescroller&lt;br /&gt;
|vault = [http://vault.digitalmzx.net/show.php?id=1991 Vault Link]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Fair Lady Warning is a sidescroller released by KKairos on December 31st, 2012. It received a bug-fix update on January 1st, 2013. In this game, Lady Warning of the House of Longboot, who is to receive the crown of the Queenship from her mother and one day rule their dominion, goes on a quest to take down a castaway from her grandmother's court who is out for revenge against the family and its domain. Warning's main weapon is a small dagger which allows her to perform many high-flying moves as long as she has enough energy to do so.&lt;br /&gt;
&lt;br /&gt;
Throughout the game players can collect Warning Coins, which are just for honor, or big hearts, which increase the maximum amount of life Lady Warning can have. At the end of each level, there is a boss fight which must be overcome to move on to the next level. The game has two difficulties, Mild Warning which gives players 5 lives per level and in which falling on spikes damages up to 1/3 of Lady Warning's health, and Severe Warning which only gives 3 lives per level and in which spike damage is up to 1/2 of Warning's health.&lt;br /&gt;
&lt;br /&gt;
While he was the primary developer and did the work for the game, including engines and design, fellow MegaZeuxer [[ThDPro]] served as a major beta tester and counsel for design, and is credited with helping keep the game's difficulty less insane than it could have been. The author also credits [[electromaniacal]] with a minor graphical consult on the matter of hex tiling.&lt;br /&gt;
&lt;br /&gt;
The game contains an original soundtrack composed by KKairos.&lt;/div&gt;</summary>
		<author><name>KKairos</name></author>
	</entry>
	<entry>
		<id>https://www.digitalmzx.com/wiki/index.php?title=Adlo&amp;diff=8170</id>
		<title>Adlo</title>
		<link rel="alternate" type="text/html" href="https://www.digitalmzx.com/wiki/index.php?title=Adlo&amp;diff=8170"/>
		<updated>2013-01-20T22:49:19Z</updated>

		<summary type="html">&lt;p&gt;KKairos: rearranged some stuff, added vault link&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Game| title = Adlo&lt;br /&gt;
|image = Adlo_screen.jpg&lt;br /&gt;
|creator = craNKGod&lt;br /&gt;
|company = Interactive Fantasies&lt;br /&gt;
|released = 1997&lt;br /&gt;
|genre = Sidescroller&lt;br /&gt;
|vault = http://vault.digitalmzx.net/show.php?id=962&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Description===&lt;br /&gt;
&lt;br /&gt;
Adlo is a sidescrolling game released in the time of MegaZeux 2.51s3.1. You play Adlo, a man who has received a letter of supposed forgiveness from a Scotsman named Xyzphylplytz whom he used to tease in Kindergarten for being Scottish. In your travels you meet many different people, including a few ZZTers who serve as bosses, and craNKGod, the creator of the game.&lt;br /&gt;
&lt;br /&gt;
In Adlo many of the standard sidescrolling conventions are in use--jumping on enemies' heads, for example, automatically scrolling stages, collection of randomly airborne goodies, and others. You can also get bombs which can be thrown at your enemies or used to blow open cracks in the wall, revealing small secret stages.&lt;br /&gt;
&lt;br /&gt;
Gold, Silver and Bronze Ampersands can be found in each level. Finding all three in every single level unlocks a special surprise, but to do so you have to do many different tasks, many of are difficult to pull off. There are the secret stages as well, all set on the secret island of Sri Lanka.&lt;br /&gt;
&lt;br /&gt;
After finishing a level, you participate in a minigame, which is usually if not always populated with members of the ZZT community.&lt;br /&gt;
&lt;br /&gt;
===Soundtrack===&lt;br /&gt;
&lt;br /&gt;
craNKGod, with a bit of help from ScarJT, wrote the S3Ms that were used in Adlo. (Popcorn '98 was seemingly adapted from another song.)&lt;/div&gt;</summary>
		<author><name>KKairos</name></author>
	</entry>
	<entry>
		<id>https://www.digitalmzx.com/wiki/index.php?title=Electromaniacal&amp;diff=8169</id>
		<title>Electromaniacal</title>
		<link rel="alternate" type="text/html" href="https://www.digitalmzx.com/wiki/index.php?title=Electromaniacal&amp;diff=8169"/>
		<updated>2013-01-20T22:44:56Z</updated>

		<summary type="html">&lt;p&gt;KKairos: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{wrongtitle| 1 = electromaniacal}}&lt;br /&gt;
&lt;br /&gt;
Electromaniacal is a non-MZXer who is a real-life friend of [[KKairos]] from college. He has participated in the [[Winter 2013 Dualstream Day of Zeux]] competition as the artist/music man on for the project &amp;quot;The Ballad of Dargan the Dragon,&amp;quot; which took second place in the competition. He also received a small credit for [[Fair Lady Warning]] for providing some minor graphical counsel.&lt;/div&gt;</summary>
		<author><name>KKairos</name></author>
	</entry>
	<entry>
		<id>https://www.digitalmzx.com/wiki/index.php?title=Ruin_Diver_Series&amp;diff=8157</id>
		<title>Ruin Diver Series</title>
		<link rel="alternate" type="text/html" href="https://www.digitalmzx.com/wiki/index.php?title=Ruin_Diver_Series&amp;diff=8157"/>
		<updated>2013-01-20T21:16:15Z</updated>

		<summary type="html">&lt;p&gt;KKairos: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Ruin Diver series is a series of dungeon exploration games by KKairos. They are almost completely unrelated in continuity, the only real connection being that they each involve dungeon exploration. However, the first game is essentially a top-down shooter, the second is a simple side-scroller, and the third is also a fairly simple side-scroller at heart but is considerably more difficult.&lt;br /&gt;
&lt;br /&gt;
==Ruin Diver==&lt;br /&gt;
{{Game| title = Ruin Diver&lt;br /&gt;
|image = Ruin_diver.png&lt;br /&gt;
|creator = [[KKairos]]&lt;br /&gt;
|company = [[zultimate:Aurorasoft]]&lt;br /&gt;
|released = 2001&lt;br /&gt;
|genre = Action&lt;br /&gt;
}}&lt;br /&gt;
===Description===&lt;br /&gt;
This was KKairos's attempt at making a dungeon-y action game. It plays like a sort of bastardized [[MZX Combat Trainer]]. You could do some cool stuff, like help build your town up, but the game was--in many, many ways--broken, and featured largely if not completely default enemies.&lt;br /&gt;
&lt;br /&gt;
==Ruin Diver 2==&lt;br /&gt;
{{Game| title = Ruin Diver 2&lt;br /&gt;
|image = Ruin_diver_2.png&lt;br /&gt;
|creator = [[KKairos]]&lt;br /&gt;
|company = None&lt;br /&gt;
|released = 2004&lt;br /&gt;
|genre = Sidescroller&lt;br /&gt;
}}&lt;br /&gt;
===Description===&lt;br /&gt;
The second in the series follows the main minor character, Cord Elmin, in a quest for fame and riches. There is no mention of any of the events of the previous game. In this game there are four ruins to visit. Cord has a gun with which to shoot enemies and, in addition, can grab on to certain wheels of the ruin and 'ride' the wheel on its rope. The ultimate goal of the game is to kill all the enemies in each area, get all the gems in the game, and finish every level in under '500' by the in-game timer. Ruin Diver 2 is not much more advanced than the first but is more bug-free.&lt;br /&gt;
&lt;br /&gt;
==Ruin Diver III==&lt;br /&gt;
{{Game| title = Ruin Diver III&lt;br /&gt;
|image = rd3.png&lt;br /&gt;
|creator = [[KKairos]]&lt;br /&gt;
|company = [[Aevaze]]&lt;br /&gt;
|released = 2010 (original), 2011 (TS)&lt;br /&gt;
|genre = Sidescroller&lt;br /&gt;
}}&lt;br /&gt;
===Description===&lt;br /&gt;
The third game in the series was a very different entry from the two before. It was originally made by KKairos as a prototype, then slowly expanded, with the main release and Silver Edition release following. The latest and last version, Turbo Silver Edition, was released in 2011. The main goal of Ruin Diver III is to reach the bottom of a randomly-generated platforming dungeon and retrieve the Book of the Meaning of Life, and then get back up in one piece. Along the way are special side-shafts the player can enter that have different elements from the main vertical corridor. Characters are killed/KO'ed in one hit unless they can manage to use the shields found in the dungeon for greater protection. Once a character is dead, the game run ends and a new dungeon is generated.&lt;br /&gt;
&lt;br /&gt;
===Silver and Turbo Silver Editions===&lt;br /&gt;
Silver Edition notably increased the roster of characters available in RDIII from the original vault release of four, to the current cast of eight. It also added a new collectible item, silver, which was worth more than gold had been. Turbo Silver Edition, released in 2011, streamlined gameplay and shrunk the main play area in an attempt to make processing easier. It also allowed for a couple of new game modes including an &amp;quot;Easy Mode&amp;quot; and a &amp;quot;Ridiculous Mode.&amp;quot; The soundtrack to the game included a few new or remixed songs, including (in addition to rehashes or reworkings by KKairos himself) remixes and original pieces by [[CJA]], [[GreaseMonkey]], [[Sai`ke]], and [[Lachesis]].&lt;br /&gt;
&lt;br /&gt;
===Reception===&lt;br /&gt;
Ruin Diver III was received fairly well in the MegaZeux community, though it also gained a quick reputation for being a very difficult game. In part because of this, persons more outside of the MegaZeux community known as Porpentine and anna anthropy picked up the game and as a result it gained some exposure to the hardcore indie gamers outside of the MegaZeux community itself.&lt;/div&gt;</summary>
		<author><name>KKairos</name></author>
	</entry>
	<entry>
		<id>https://www.digitalmzx.com/wiki/index.php?title=Ruin_Diver_Series&amp;diff=8156</id>
		<title>Ruin Diver Series</title>
		<link rel="alternate" type="text/html" href="https://www.digitalmzx.com/wiki/index.php?title=Ruin_Diver_Series&amp;diff=8156"/>
		<updated>2013-01-20T21:13:58Z</updated>

		<summary type="html">&lt;p&gt;KKairos: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Ruin Diver series is a series of games by KKairos. They are almost completely unrelated in continuity, the only real connection being that they each involve dungeon exploration. &lt;br /&gt;
&lt;br /&gt;
==Ruin Diver==&lt;br /&gt;
{{Game| title = Ruin Diver&lt;br /&gt;
|image = Ruin_diver.png&lt;br /&gt;
|creator = [[KKairos]]&lt;br /&gt;
|company = [[zultimate:Aurorasoft]]&lt;br /&gt;
|released = 2001&lt;br /&gt;
|genre = Action&lt;br /&gt;
}}&lt;br /&gt;
===Description===&lt;br /&gt;
This was KKairos's attempt at making a dungeon-y action game. It plays like a sort of bastardized [[MZX Combat Trainer]]. You could do some cool stuff, like help build your town up, but the game was--in many, many ways--broken, and featured largely if not completely default enemies.&lt;br /&gt;
&lt;br /&gt;
==Ruin Diver 2==&lt;br /&gt;
{{Game| title = Ruin Diver 2&lt;br /&gt;
|image = Ruin_diver_2.png&lt;br /&gt;
|creator = [[KKairos]]&lt;br /&gt;
|company = None&lt;br /&gt;
|released = 2004&lt;br /&gt;
|genre = Sidescroller&lt;br /&gt;
}}&lt;br /&gt;
===Description===&lt;br /&gt;
The second in the series follows the main minor character, Cord Elmin, in a quest for fame and riches. There is no mention of any of the events of the previous game. In this game there are four ruins to visit. Cord has a gun with which to shoot enemies and, in addition, can grab on to certain wheels of the ruin and 'ride' the wheel on its rope. The ultimate goal of the game is to kill all the enemies in each area, get all the gems in the game, and finish every level in under '500' by the in-game timer. Ruin Diver 2 is not much more advanced than the first but is more bug-free.&lt;br /&gt;
&lt;br /&gt;
==Ruin Diver III==&lt;br /&gt;
{{Game| title = Ruin Diver III&lt;br /&gt;
|image = rd3.png&lt;br /&gt;
|creator = [[KKairos]]&lt;br /&gt;
|company = [[Aevaze]]&lt;br /&gt;
|released = 2010 (original), 2011 (TS)&lt;br /&gt;
|genre = Sidescroller&lt;br /&gt;
}}&lt;br /&gt;
===Description===&lt;br /&gt;
The third game in the series was a very different entry from the two before. It was originally made by KKairos as a prototype, then slowly expanded, with the main release and Silver Edition release following. The latest and last version, Turbo Silver Edition, was released in 2011. The main goal of Ruin Diver III is to reach the bottom of a randomly-generated platforming dungeon and retrieve the Book of the Meaning of Life, and then get back up in one piece. Along the way are special side-shafts the player can enter that have different elements from the main vertical corridor. Characters are killed/KO'ed in one hit unless they can manage to use the shields found in the dungeon for greater protection. Once a character is dead, the game run ends and a new dungeon is generated.&lt;br /&gt;
&lt;br /&gt;
===Silver and Turbo Silver Editions===&lt;br /&gt;
Silver Edition notably increased the roster of characters available in RDIII from the original vault release of four, to the current cast of eight. It also added a new collectible item, silver, which was worth more than gold had been. Turbo Silver Edition, released in 2011, streamlined gameplay and shrunk the main play area in an attempt to make processing easier. It also allowed for a couple of new game modes including an &amp;quot;Easy Mode&amp;quot; and a &amp;quot;Ridiculous Mode.&amp;quot; The soundtrack to the game included a few new or remixed songs, including (in addition to rehashes or reworkings by KKairos himself) remixes and original pieces by [[CJA]], [[GreaseMonkey]], [[Sai`ke]], and [[Lachesis]].&lt;br /&gt;
&lt;br /&gt;
===Reception===&lt;br /&gt;
Ruin Diver III was received fairly well in the MegaZeux community, though it also gained a quick reputation for being a very difficult game. In part because of this, persons more outside of the MegaZeux community known as Porpentine and anna anthropy picked up the game and as a result it gained some exposure to the hardcore indie gamers outside of the MegaZeux community itself.&lt;/div&gt;</summary>
		<author><name>KKairos</name></author>
	</entry>
	<entry>
		<id>https://www.digitalmzx.com/wiki/index.php?title=Ruin_Diver_III&amp;diff=8155</id>
		<title>Ruin Diver III</title>
		<link rel="alternate" type="text/html" href="https://www.digitalmzx.com/wiki/index.php?title=Ruin_Diver_III&amp;diff=8155"/>
		<updated>2013-01-20T21:11:52Z</updated>

		<summary type="html">&lt;p&gt;KKairos: Redirected page to Ruin Diver Series&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#redirect [[Ruin Diver Series]]&lt;/div&gt;</summary>
		<author><name>KKairos</name></author>
	</entry>
	<entry>
		<id>https://www.digitalmzx.com/wiki/index.php?title=Ruin_Diver_2&amp;diff=8154</id>
		<title>Ruin Diver 2</title>
		<link rel="alternate" type="text/html" href="https://www.digitalmzx.com/wiki/index.php?title=Ruin_Diver_2&amp;diff=8154"/>
		<updated>2013-01-20T21:11:35Z</updated>

		<summary type="html">&lt;p&gt;KKairos: Redirected page to Ruin Diver Series&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#redirect [[Ruin Diver Series]]&lt;/div&gt;</summary>
		<author><name>KKairos</name></author>
	</entry>
	<entry>
		<id>https://www.digitalmzx.com/wiki/index.php?title=Ruin_Diver&amp;diff=8153</id>
		<title>Ruin Diver</title>
		<link rel="alternate" type="text/html" href="https://www.digitalmzx.com/wiki/index.php?title=Ruin_Diver&amp;diff=8153"/>
		<updated>2013-01-20T21:11:23Z</updated>

		<summary type="html">&lt;p&gt;KKairos: Redirected page to Ruin Diver Series&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#redirect [[Ruin Diver Series]]&lt;/div&gt;</summary>
		<author><name>KKairos</name></author>
	</entry>
	<entry>
		<id>https://www.digitalmzx.com/wiki/index.php?title=Ruin_Diver_Series&amp;diff=8152</id>
		<title>Ruin Diver Series</title>
		<link rel="alternate" type="text/html" href="https://www.digitalmzx.com/wiki/index.php?title=Ruin_Diver_Series&amp;diff=8152"/>
		<updated>2013-01-20T21:11:09Z</updated>

		<summary type="html">&lt;p&gt;KKairos: series page properly called&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Ruin Diver series is a series of games by KKairos. They are almost completely unrelated in continuity, the only real connection being that they each involve dungeon exploration. &lt;br /&gt;
&lt;br /&gt;
==Ruin Diver==&lt;br /&gt;
{{Game| title = Ruin Diver&lt;br /&gt;
|image = Ruin_diver.png&lt;br /&gt;
|creator = [[KKairos]]&lt;br /&gt;
|company = [[zultimate:Aurorasoft]]&lt;br /&gt;
|released = 2001&lt;br /&gt;
|genre = Action&lt;br /&gt;
}}&lt;br /&gt;
===Description===&lt;br /&gt;
This was KKairos's attempt at making a dungeon-y action game. It plays like a sort of bastardized [[MZX Combat Trainer]]. You could do some cool stuff, like help build your town up, but the game was--in many, many ways--broken, and featured largely if not completely default enemies.&lt;br /&gt;
&lt;br /&gt;
==Ruin Diver 2==&lt;br /&gt;
{{Game| title = Ruin Diver 2&lt;br /&gt;
|image = Ruin_diver_2.png&lt;br /&gt;
|creator = [[KKairos]]&lt;br /&gt;
|company = None&lt;br /&gt;
|released = 2004&lt;br /&gt;
|genre = Sidescroller&lt;br /&gt;
}}&lt;br /&gt;
===Ruin Diver 2===&lt;br /&gt;
The second in the series follows the main minor character, Cord Elmin, in a quest for fame and riches. There is no mention of any of the events of the previous game. In this game there are four ruins to visit. Cord has a gun with which to shoot enemies and, in addition, can grab on to certain wheels of the ruin and 'ride' the wheel on its rope. The ultimate goal of the game is to kill all the enemies in each area, get all the gems in the game, and finish every level in under '500' by the in-game timer. Ruin Diver 2 is not much more advanced than the first but is more bug-free.&lt;br /&gt;
&lt;br /&gt;
==Ruin Diver III==&lt;br /&gt;
{{Game| title = Ruin Diver III&lt;br /&gt;
|image = rd3.png&lt;br /&gt;
|creator = [[KKairos]]&lt;br /&gt;
|company = [[Aevaze]]&lt;br /&gt;
|released = 2010 (original), 2011 (TS)&lt;br /&gt;
|genre = Sidescroller&lt;br /&gt;
}}&lt;br /&gt;
===Ruin Diver III===&lt;br /&gt;
The third game in the series was a very different entry from the two before. It was originally made by KKairos as a prototype, then slowly expanded, with the main release and Silver Edition release following. The latest and last version, Turbo Silver Edition, was released in 2011. The main goal of Ruin Diver III is to reach the bottom of a randomly-generated platforming dungeon and retrieve the Book of the Meaning of Life, and then get back up in one piece. Along the way are special side-shafts the player can enter that have different elements from the main vertical corridor. Characters are killed/KO'ed in one hit unless they can manage to use the shields found in the dungeon for greater protection. Once a character is dead, the game run ends and a new dungeon is generated.&lt;br /&gt;
&lt;br /&gt;
===Silver and Turbo Silver Editions===&lt;br /&gt;
Silver Edition notably increased the roster of characters available in RDIII from the original vault release of four, to the current cast of eight. It also added a new collectible item, silver, which was worth more than gold had been. Turbo Silver Edition, released in 2011, streamlined gameplay and shrunk the main play area in an attempt to make processing easier. It also allowed for a couple of new game modes including an &amp;quot;Easy Mode&amp;quot; and a &amp;quot;Ridiculous Mode.&amp;quot; The soundtrack to the game included a few new or remixed songs, including (in addition to rehashes or reworkings by KKairos himself) remixes and original pieces by [[CJA]], [[GreaseMonkey]], [[Sai`ke]], and [[Lachesis]].&lt;br /&gt;
&lt;br /&gt;
===Reception===&lt;br /&gt;
Ruin Diver III was received fairly well in the MegaZeux community, though it also gained a quick reputation for being a very difficult game. In part because of this, persons more outside of the MegaZeux community known as Porpentine and anna anthropy picked up the game and as a result it gained some exposure to the hardcore indie gamers outside of the MegaZeux community itself.&lt;/div&gt;</summary>
		<author><name>KKairos</name></author>
	</entry>
	<entry>
		<id>https://www.digitalmzx.com/wiki/index.php?title=Ruin_Diver_2&amp;diff=8151</id>
		<title>Ruin Diver 2</title>
		<link rel="alternate" type="text/html" href="https://www.digitalmzx.com/wiki/index.php?title=Ruin_Diver_2&amp;diff=8151"/>
		<updated>2013-01-20T21:10:13Z</updated>

		<summary type="html">&lt;p&gt;KKairos: Redirected page to Ruin Diver (Series)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#redirect [[Ruin Diver (Series)]]&lt;/div&gt;</summary>
		<author><name>KKairos</name></author>
	</entry>
	<entry>
		<id>https://www.digitalmzx.com/wiki/index.php?title=Electromaniacal&amp;diff=8149</id>
		<title>Electromaniacal</title>
		<link rel="alternate" type="text/html" href="https://www.digitalmzx.com/wiki/index.php?title=Electromaniacal&amp;diff=8149"/>
		<updated>2013-01-20T21:01:16Z</updated>

		<summary type="html">&lt;p&gt;KKairos: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{wrongtitle| 1 = electromaniacal}}&lt;br /&gt;
&lt;br /&gt;
electromaniacal is a non-MZXer who is a real-life friend of [[KKairos]] from college. He has participated in the [[Winter 2013 Dualstream Day of Zeux]] competition as the artist/music man on for the project &amp;quot;The Ballad of Dargan the Dragon,&amp;quot; which took second place in the competition. electromaniacal also received a small credit for [[Fair Lady Warning]] for providing some minor graphical counsel.&lt;/div&gt;</summary>
		<author><name>KKairos</name></author>
	</entry>
	<entry>
		<id>https://www.digitalmzx.com/wiki/index.php?title=Electromaniacal&amp;diff=8147</id>
		<title>Electromaniacal</title>
		<link rel="alternate" type="text/html" href="https://www.digitalmzx.com/wiki/index.php?title=Electromaniacal&amp;diff=8147"/>
		<updated>2013-01-20T20:59:15Z</updated>

		<summary type="html">&lt;p&gt;KKairos: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{wrongtitle| 1 = electromaniacal}}&lt;br /&gt;
&lt;br /&gt;
electromaniacal is a non-MZXer who is a friend of [[KKairos]] from college. He has participated in the [[Winter 2013 Dualstream Day of Zeux]] competition as the artist/music man on for the project &amp;quot;The Ballad of Dargan the Dragon,&amp;quot; which took second place in the competition. electromaniacal also received a small credit for [[Fair Lady Warning]] for providing some minor graphical counsel&lt;/div&gt;</summary>
		<author><name>KKairos</name></author>
	</entry>
	<entry>
		<id>https://www.digitalmzx.com/wiki/index.php?title=Electromaniacal&amp;diff=8146</id>
		<title>Electromaniacal</title>
		<link rel="alternate" type="text/html" href="https://www.digitalmzx.com/wiki/index.php?title=Electromaniacal&amp;diff=8146"/>
		<updated>2013-01-20T20:58:17Z</updated>

		<summary type="html">&lt;p&gt;KKairos: added&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;electromaniacal is a non-MZXer who is a friend of [[KKairos]] from college. He has participated in the [[Winter 2013 Dualstream Day of Zeux]] competition as the artist/music man on for the project &amp;quot;The Ballad of Dargan the Dragon,&amp;quot; which took second place in the competition. electromaniacal also received a small credit for [[Fair Lady Warning]] for providing some minor graphical counsel&lt;/div&gt;</summary>
		<author><name>KKairos</name></author>
	</entry>
	<entry>
		<id>https://www.digitalmzx.com/wiki/index.php?title=Ruin_Diver&amp;diff=8142</id>
		<title>Ruin Diver</title>
		<link rel="alternate" type="text/html" href="https://www.digitalmzx.com/wiki/index.php?title=Ruin_Diver&amp;diff=8142"/>
		<updated>2013-01-20T20:49:53Z</updated>

		<summary type="html">&lt;p&gt;KKairos: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Ruin Diver series is a series of games by KKairos. They are almost completely unrelated in continuity, the only real connection being that they each involve dungeon exploration. &lt;br /&gt;
&lt;br /&gt;
==Ruin Diver==&lt;br /&gt;
{{Game| title = Ruin Diver&lt;br /&gt;
|image = Ruin_diver.png&lt;br /&gt;
|creator = [[KKairos]]&lt;br /&gt;
|company = [[zultimate:Aurorasoft]]&lt;br /&gt;
|released = 2001&lt;br /&gt;
|genre = Action&lt;br /&gt;
}}&lt;br /&gt;
===Description===&lt;br /&gt;
This was KKairos's attempt at making a dungeon-y action game. It plays like a sort of bastardized [[MZX Combat Trainer]]. You could do some cool stuff, like help build your town up, but the game was--in many, many ways--broken, and featured largely if not completely default enemies.&lt;br /&gt;
&lt;br /&gt;
==Ruin Diver 2==&lt;br /&gt;
{{Game| title = Ruin Diver 2&lt;br /&gt;
|image = Ruin_diver_2.png&lt;br /&gt;
|creator = [[KKairos]]&lt;br /&gt;
|company = None&lt;br /&gt;
|released = 2004&lt;br /&gt;
|genre = Sidescroller&lt;br /&gt;
}}&lt;br /&gt;
===Ruin Diver 2===&lt;br /&gt;
The second in the series follows the main minor character, Cord Elmin, in a quest for fame and riches. There is no mention of any of the events of the previous game. In this game there are four ruins to visit. Cord has a gun with which to shoot enemies and, in addition, can grab on to certain wheels of the ruin and 'ride' the wheel on its rope. The ultimate goal of the game is to kill all the enemies in each area, get all the gems in the game, and finish every level in under '500' by the in-game timer. Ruin Diver 2 is not much more advanced than the first but is more bug-free.&lt;br /&gt;
&lt;br /&gt;
==Ruin Diver III==&lt;br /&gt;
{{Game| title = Ruin Diver III&lt;br /&gt;
|image = rd3.png&lt;br /&gt;
|creator = [[KKairos]]&lt;br /&gt;
|company = [[Aevaze]]&lt;br /&gt;
|released = 2010 (original), 2011 (TS)&lt;br /&gt;
|genre = Sidescroller&lt;br /&gt;
}}&lt;br /&gt;
===Ruin Diver III===&lt;br /&gt;
The third game in the series was a very different entry from the two before. It was originally made by KKairos as a prototype, then slowly expanded, with the main release and Silver Edition release following. The latest and last version, Turbo Silver Edition, was released in 2011. The main goal of Ruin Diver III is to reach the bottom of a randomly-generated platforming dungeon and retrieve the Book of the Meaning of Life, and then get back up in one piece. Along the way are special side-shafts the player can enter that have different elements from the main vertical corridor. Characters are killed/KO'ed in one hit unless they can manage to use the shields found in the dungeon for greater protection. Once a character is dead, the game run ends and a new dungeon is generated.&lt;br /&gt;
&lt;br /&gt;
===Silver and Turbo Silver Editions===&lt;br /&gt;
Silver Edition notably increased the roster of characters available in RDIII from the original vault release of four, to the current cast of eight. It also added a new collectible item, silver, which was worth more than gold had been. Turbo Silver Edition, released in 2011, streamlined gameplay and shrunk the main play area in an attempt to make processing easier. It also allowed for a couple of new game modes including an &amp;quot;Easy Mode&amp;quot; and a &amp;quot;Ridiculous Mode.&amp;quot; The soundtrack to the game included a few new or remixed songs, including (in addition to rehashes or reworkings by KKairos himself) remixes and original pieces by [[CJA]], [[GreaseMonkey]], [[Sai`ke]], and [[Lachesis]].&lt;br /&gt;
&lt;br /&gt;
===Reception===&lt;br /&gt;
Ruin Diver III was received fairly well in the MegaZeux community, though it also gained a quick reputation for being a very difficult game. In part because of this, persons more outside of the MegaZeux community known as Porpentine and anna anthropy picked up the game and as a result it gained some exposure to the hardcore indie gamers outside of the MegaZeux community itself.&lt;/div&gt;</summary>
		<author><name>KKairos</name></author>
	</entry>
	<entry>
		<id>https://www.digitalmzx.com/wiki/index.php?title=IRC&amp;diff=8141</id>
		<title>IRC</title>
		<link rel="alternate" type="text/html" href="https://www.digitalmzx.com/wiki/index.php?title=IRC&amp;diff=8141"/>
		<updated>2013-01-20T20:39:37Z</updated>

		<summary type="html">&lt;p&gt;KKairos: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Internet Relay Chat ('''IRC''') is a chat protocol that involves connecting to a server and joining a &amp;quot;room&amp;quot;, where text is sent back and forth in real-time between everybody currently in the room.&lt;br /&gt;
&lt;br /&gt;
The [[MegaZeux]] community uses IRC on a regular basis, mainly on [[EsperNet]] and [[MZXIRC]]. The usual community channel is [[Mzx (channel)|#mzx]] on SlashNet. For a time there were [[Mzx (channel)|#mzx]] and [[Zeux (channel)|#zeux]] on SlashNet, and [[Dunno (channel)|#dunno]] on MZXIRC.&lt;br /&gt;
&lt;br /&gt;
The MegaZeux community actually has a long history of migrating between different IRC channels and IRC networks altogether, with some rather sordid details of feud and conspiracy.&lt;br /&gt;
&lt;br /&gt;
Notable regulars of the early IRC years include yenrab, mono, Kev Vance, Matt Williams, Scott Hammack, zztzed, ZZTOmega, piman, MenTaLguY, Luke Drelick, inmate2993, Legendd, Monthigos, and so on. Most have all but disappeared from the community. A majority of these individuals were in fact quite young at the time, with the typical age range being 13-15.&lt;br /&gt;
&lt;br /&gt;
Mid 1996: The first MegaZeux channel, #megazeux, is formed on the Undernet network. Many established MZXers from the AOL community as well as the MZX Mailing List find their way here. [[Alexis Janson]] is initially present in the channel but is gradually driven off due to harassment and a disinterest in the community.&lt;br /&gt;
&lt;br /&gt;
Early 1997: A flame campaign against other channels on the network, led by Luke Drelick and some of the other less mature members of #megazeux, results in the channel losing its registered status and effectively being kicked off the network. #megazeux migrates to the Australian operated AustNet, under the guidance of some of its IRCOps.&lt;br /&gt;
&lt;br /&gt;
1999: #megazeux moves to pfnet, which consists of servers owned and operated by community members. This results in server administrators gaining more power in the IRC community than they had previously.&lt;br /&gt;
&lt;br /&gt;
2000: The &amp;quot;old regime&amp;quot; of #megazeux operators, having become increasingly frustrated with the state of the community, decides to abandon the channel while instating new operators with the deliberate intention of causing the channel to become even worse, leading in its self destruction. This is basically exactly what happens, with internal disputes and abuse of services causing heated arguments and bitter feelings to erupt, eventually leading in the channel's migration to espernet. Sometime later, a remigration to pfnet occurs. However, soon only two servers are available as options, and with one of them being ran on a low bandwidth cable modem the other becomes the only viable option for most. The operator of this server, an individual not heavily involved in the MZX community, ends up massively abusing his power, by punishing people he doesn't like (even for using the other server). Many eventually leave this network for this reason, and the previously private #mzx on espernet becomes the new recognized hub for the MZX community.&lt;br /&gt;
&lt;br /&gt;
2002: #megazeux moves to to the Sorcery network, where some of its long present remembers stay with it. Many of the regulars still present were found to actually ridicule MZX, MZX users, and MZX development, despite continuing to chat in a channel named &amp;quot;#megazeux.&amp;quot;&lt;br /&gt;
[[category:community]]&lt;/div&gt;</summary>
		<author><name>KKairos</name></author>
	</entry>
	<entry>
		<id>https://www.digitalmzx.com/wiki/index.php?title=Fair_Lady_Warning&amp;diff=8126</id>
		<title>Fair Lady Warning</title>
		<link rel="alternate" type="text/html" href="https://www.digitalmzx.com/wiki/index.php?title=Fair_Lady_Warning&amp;diff=8126"/>
		<updated>2013-01-20T12:51:26Z</updated>

		<summary type="html">&lt;p&gt;KKairos: creation of FLW page. ((i'll create a stub for electromaniacal once i establish how he wants to be referenced spelling-wise))&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Game&lt;br /&gt;
|title = Fair Lady Warning&lt;br /&gt;
|image = Flw.png&lt;br /&gt;
|creator = [[KKairos]]&lt;br /&gt;
|company = [[Aevaze]]&lt;br /&gt;
|released = 2012&lt;br /&gt;
|genre = Sidescroller&lt;br /&gt;
|vault = http://vault.digitalmzx.net/show.php?id=1991&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Fair Lady Warning is a sidescroller released by KKairos on December 31st, 2012. It received a bug-fix update on January 1st, 2013. In this game, Lady Warning of the House of Longboot, who is to receive the crown of the Queenship from her mother and one day rule their dominion, goes on a quest to take down a castaway from her grandmother's court who is out for revenge against the family and its domain. Warning's main weapon is a small dagger which allows her to perform many high-flying moves as long as she has enough energy to do so.&lt;br /&gt;
&lt;br /&gt;
Throughout the game players can collect Warning Coins, which are just for honor, or big hearts, which increase the maximum amount of life Lady Warning can have. At the end of each level, there is a boss fight which must be overcome to move on to the next level. The game has two difficulties, Mild Warning which gives players 5 lives per level and in which falling on spikes damages up to 1/3 of Lady Warning's health, and Severe Warning which only gives 3 lives per level and in which spike damage is up to 1/2 of Warning's health.&lt;br /&gt;
&lt;br /&gt;
While he was the primary developer and did the work for the game, including engines and design, fellow MegaZeuxer [[ThDPro]] served as a major beta tester and counsel for design, and is credited with helping keep the game's difficulty less insane than it could have been. The author also credits [[electromaniacal]] with a minor graphical consult on the matter of hex tiling.&lt;br /&gt;
&lt;br /&gt;
The game contains an original soundtrack composed by KKairos.&lt;/div&gt;</summary>
		<author><name>KKairos</name></author>
	</entry>
	<entry>
		<id>https://www.digitalmzx.com/wiki/index.php?title=File:Flw.png&amp;diff=8125</id>
		<title>File:Flw.png</title>
		<link rel="alternate" type="text/html" href="https://www.digitalmzx.com/wiki/index.php?title=File:Flw.png&amp;diff=8125"/>
		<updated>2013-01-20T12:39:59Z</updated>

		<summary type="html">&lt;p&gt;KKairos: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>KKairos</name></author>
	</entry>
	<entry>
		<id>https://www.digitalmzx.com/wiki/index.php?title=Ruin_Diver&amp;diff=8093</id>
		<title>Ruin Diver</title>
		<link rel="alternate" type="text/html" href="https://www.digitalmzx.com/wiki/index.php?title=Ruin_Diver&amp;diff=8093"/>
		<updated>2013-01-20T03:06:52Z</updated>

		<summary type="html">&lt;p&gt;KKairos: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Ruin Diver series is a series of games by KKairos. They are almost completely unrelated in continuity, the only real connection being that they each involve dungeon exploration. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Game| title = Ruin Diver&lt;br /&gt;
|image = Ruin_diver.png&lt;br /&gt;
|creator = [[KKairos]]&lt;br /&gt;
|company = [[zultimate:Aurorasoft]]&lt;br /&gt;
|released = 2001&lt;br /&gt;
|genre = Action&lt;br /&gt;
}}&lt;br /&gt;
==Ruin Diver==&lt;br /&gt;
This was KKairos's attempt at making a dungeon-y action game. It plays like a sort of bastardized [[MZX Combat Trainer]]. You could do some cool stuff, like help build your town up, but the game was--in many, many ways--broken, and featured largely if not completely default enemies.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Game| title = Ruin Diver 2&lt;br /&gt;
|image = Ruin_diver_2.png&lt;br /&gt;
|creator = [[KKairos]]&lt;br /&gt;
|company = None&lt;br /&gt;
|released = 2004&lt;br /&gt;
|genre = Sidescroller&lt;br /&gt;
}}&lt;br /&gt;
==Ruin Diver 2==&lt;br /&gt;
The second in the series follows the main minor character, Cord Elmin, in a quest for fame and riches. There is no mention of any of the events of the previous game. In this game there are four ruins to visit. Cord has a gun with which to shoot enemies and, in addition, can grab on to certain wheels of the ruin and 'ride' the wheel on its rope. The ultimate goal of the game is to kill all the enemies in each area, get all the gems in the game, and finish every level in under '500' by the in-game timer. Ruin Diver 2 is not much more advanced than the first but is more bug-free.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Game| title = Ruin Diver III&lt;br /&gt;
|image = rd3.png&lt;br /&gt;
|creator = [[KKairos]]&lt;br /&gt;
|company = [[Aevaze]]&lt;br /&gt;
|released = 2010 (original), 2011 (TS)&lt;br /&gt;
|genre = Sidescroller&lt;br /&gt;
}}&lt;br /&gt;
==Ruin Diver 3==&lt;br /&gt;
The third game in the series was a very different entry from the two before. It was originally made by KKairos as a prototype, then slowly expanded, with the main release and Silver Edition release following. The latest and last version, Turbo Silver Edition, was released in 2011. The main goal of Ruin Diver III is to reach the bottom of a randomly-generated platforming dungeon and retrieve the Book of the Meaning of Life, and then get back up in one piece. Along the way are special side-shafts the player can enter that have different elements from the main vertical corridor. Characters are killed/KO'ed in one hit unless they can manage to use the shields found in the dungeon for greater protection. Once a character is dead, the game run ends and a new dungeon is generated.&lt;br /&gt;
&lt;br /&gt;
===Silver and Turbo Silver Editions===&lt;br /&gt;
Silver Edition notably increased the roster of characters available in RDIII from the original vault release of four, to the current cast of eight. It also added a new collectible item, silver, which was worth more than gold had been. Turbo Silver Edition, released in 2011, streamlined gameplay and shrunk the main play area in an attempt to make processing easier. It also allowed for a couple of new game modes including an &amp;quot;Easy Mode&amp;quot; and a &amp;quot;Ridiculous Mode.&amp;quot; The soundtrack to the game included a few new or remixed songs, including (in addition to rehashes or reworkings by KKairos himself) remixes and original pieces by [[CJA]], [[GreaseMonkey]], [[Sai`ke]], and [[Lachesis]].&lt;br /&gt;
&lt;br /&gt;
===Reception===&lt;br /&gt;
Ruin Diver III was received fairly well in the MegaZeux community, though it also gained a quick reputation for being a very difficult game. In part because of this, persons more outside of the MegaZeux community known as Porpentine and anna anthropy picked up the game and as a result it gained some exposure to the hardcore indie gamers outside of the MegaZeux community itself.&lt;/div&gt;</summary>
		<author><name>KKairos</name></author>
	</entry>
	<entry>
		<id>https://www.digitalmzx.com/wiki/index.php?title=Ruin_Diver&amp;diff=8092</id>
		<title>Ruin Diver</title>
		<link rel="alternate" type="text/html" href="https://www.digitalmzx.com/wiki/index.php?title=Ruin_Diver&amp;diff=8092"/>
		<updated>2013-01-20T03:06:22Z</updated>

		<summary type="html">&lt;p&gt;KKairos: /* Ruin Diver 3 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Ruin Diver series is a series of games by KKairos. They are almost completely unrelated in continuity, the only real connection being that they each involve dungeon exploration. &lt;br /&gt;
&lt;br /&gt;
{{Game| title = Ruin Diver&lt;br /&gt;
|image = Ruin_diver.png&lt;br /&gt;
|creator = [[KKairos]]&lt;br /&gt;
|company = [[zultimate:Aurorasoft]]&lt;br /&gt;
|released = 2001&lt;br /&gt;
|genre = Action&lt;br /&gt;
}}&lt;br /&gt;
==Ruin Diver==&lt;br /&gt;
This was KKairos's attempt at making a dungeon-y action game. It plays like a sort of bastardized [[MZX Combat Trainer]]. You could do some cool stuff, like help build your town up, but the game was--in many, many ways--broken, and featured largely if not completely default enemies.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Game| title = Ruin Diver 2&lt;br /&gt;
|image = Ruin_diver_2.png&lt;br /&gt;
|creator = [[KKairos]]&lt;br /&gt;
|company = None&lt;br /&gt;
|released = 2004&lt;br /&gt;
|genre = Sidescroller&lt;br /&gt;
}}&lt;br /&gt;
==Ruin Diver 2==&lt;br /&gt;
The second in the series follows the main minor character, Cord Elmin, in a quest for fame and riches. There is no mention of any of the events of the previous game. In this game there are four ruins to visit. Cord has a gun with which to shoot enemies and, in addition, can grab on to certain wheels of the ruin and 'ride' the wheel on its rope. The ultimate goal of the game is to kill all the enemies in each area, get all the gems in the game, and finish every level in under '500' by the in-game timer. Ruin Diver 2 is not much more advanced than the first but is more bug-free.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Game| title = Ruin Diver III&lt;br /&gt;
|image = rd3.png&lt;br /&gt;
|creator = [[KKairos]]&lt;br /&gt;
|company = [[Aevaze]]&lt;br /&gt;
|released = 2010 (original), 2011 (TS)&lt;br /&gt;
|genre = Sidescroller&lt;br /&gt;
}}&lt;br /&gt;
==Ruin Diver 3==&lt;br /&gt;
The third game in the series was a very different entry from the two before. It was originally made by KKairos as a prototype, then slowly expanded, with the main release and Silver Edition release following. The latest and last version, Turbo Silver Edition, was released in 2011. The main goal of Ruin Diver III is to reach the bottom of a randomly-generated platforming dungeon and retrieve the Book of the Meaning of Life, and then get back up in one piece. Along the way are special side-shafts the player can enter that have different elements from the main vertical corridor. Characters are killed/KO'ed in one hit unless they can manage to use the shields found in the dungeon for greater protection. Once a character is dead, the game run ends and a new dungeon is generated.&lt;br /&gt;
&lt;br /&gt;
===Silver and Turbo Silver Editions===&lt;br /&gt;
Silver Edition notably increased the roster of characters available in RDIII from the original vault release of four, to the current cast of eight. It also added a new collectible item, silver, which was worth more than gold had been. Turbo Silver Edition, released in 2011, streamlined gameplay and shrunk the main play area in an attempt to make processing easier. It also allowed for a couple of new game modes including an &amp;quot;Easy Mode&amp;quot; and a &amp;quot;Ridiculous Mode.&amp;quot; The soundtrack to the game included a few new or remixed songs, including (in addition to rehashes or reworkings by KKairos himself) remixes and original pieces by [[CJA]], [[GreaseMonkey]], [[Sai`ke]], and [[Lachesis]].&lt;br /&gt;
&lt;br /&gt;
===Reception===&lt;br /&gt;
Ruin Diver III was received fairly well in the MegaZeux community, though it also gained a quick reputation for being a very difficult game. In part because of this, persons more outside of the MegaZeux community known as Porpentine and anna anthropy picked up the game and as a result it gained some exposure to the hardcore indie gamers outside of the MegaZeux community itself.&lt;/div&gt;</summary>
		<author><name>KKairos</name></author>
	</entry>
	<entry>
		<id>https://www.digitalmzx.com/wiki/index.php?title=Aevaze&amp;diff=8091</id>
		<title>Aevaze</title>
		<link rel="alternate" type="text/html" href="https://www.digitalmzx.com/wiki/index.php?title=Aevaze&amp;diff=8091"/>
		<updated>2013-01-20T02:58:16Z</updated>

		<summary type="html">&lt;p&gt;KKairos: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Group| name = Aevaze&lt;br /&gt;
|formed = 2006&lt;br /&gt;
|disbanded = Currently Active&lt;br /&gt;
|current = [[KKairos]]&amp;lt;br&amp;gt;[[Xeirxes]]&amp;lt;br&amp;gt;[[asgromo]]&amp;lt;br&amp;gt;[[NoahSoft]]&amp;lt;br&amp;gt;[[Insidious]]&amp;lt;br&amp;gt;[[SeventhShade]]&amp;lt;br&amp;gt;&lt;br /&gt;
|former = N/A&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Aevaze''' is a [[MegaZeux]] [[company]] (or [[programming group]]) which currently consists of six members. ''Aevaze'' was formed in Summer 2006 as a result of [[KKairos]], [[Xeirxes]] and [[Bramble|Bramble's]] work on their ''Megazeux Trading Card Game'' project (now dissolved). Since its formation, ''Aevaze'' has released a total of seven games. While as far as is known everyone who's joined the company is still a &amp;quot;member&amp;quot;, the only one currently active and releasing games under the Aevaze banner is KKairos.&lt;br /&gt;
&lt;br /&gt;
==Released games==&lt;br /&gt;
* [[Fair Lady Warning]] by [[KKairos]]&lt;br /&gt;
* [[Ruin Diver III]] by [[KKairos]]&lt;br /&gt;
* [[Math: The Roguelike]] by [[KKairos]]&lt;br /&gt;
* [[zultimate:Spaceman Jones in Ordeal on Glaxnard XII|Spaceman Jones in Ordeal on Glaxnard XII (ZZT)]] by [[KKairos]]&lt;br /&gt;
* [[Random Maze Game]] by [[KKairos]]&lt;br /&gt;
* [[Seamus' Bad Day]] by [[NoahSoft]] and [[Jessie]]&lt;br /&gt;
* [[Musings]] by [[NoahSoft]] and [[asgromo]]&lt;br /&gt;
* [[Morning Star]] by [[NoahSoft]]&lt;br /&gt;
&lt;br /&gt;
==Miscellaneous==&lt;br /&gt;
They had an eponymous [[IRC]] channel on Espernet, but then they all stopped going there. They had a website which went down for some time due to the running-out of Xeirxes' website lease and the closing of Box43, but the site is now up again on Xeirxes' domain.&lt;br /&gt;
&lt;br /&gt;
==External Links==&lt;br /&gt;
&lt;br /&gt;
[http://aevaze.xeirxes.com Aevaze Website]&lt;br /&gt;
&lt;br /&gt;
[[Category: Programming Groups]]&lt;br /&gt;
{{stub}}&lt;/div&gt;</summary>
		<author><name>KKairos</name></author>
	</entry>
	<entry>
		<id>https://www.digitalmzx.com/wiki/index.php?title=Ruin_Diver&amp;diff=8090</id>
		<title>Ruin Diver</title>
		<link rel="alternate" type="text/html" href="https://www.digitalmzx.com/wiki/index.php?title=Ruin_Diver&amp;diff=8090"/>
		<updated>2013-01-20T02:56:29Z</updated>

		<summary type="html">&lt;p&gt;KKairos: /* Reception */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Ruin Diver series is a series of games by KKairos. They are almost completely unrelated in continuity, the only real connection being that they each involve dungeon exploration. &lt;br /&gt;
&lt;br /&gt;
{{Game| title = Ruin Diver&lt;br /&gt;
|image = Ruin_diver.png&lt;br /&gt;
|creator = [[KKairos]]&lt;br /&gt;
|company = [[zultimate:Aurorasoft]]&lt;br /&gt;
|released = 2001&lt;br /&gt;
|genre = Action&lt;br /&gt;
}}&lt;br /&gt;
==Ruin Diver==&lt;br /&gt;
This was KKairos's attempt at making a dungeon-y action game. It plays like a sort of bastardized [[MZX Combat Trainer]]. You could do some cool stuff, like help build your town up, but the game was--in many, many ways--broken, and featured largely if not completely default enemies.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Game| title = Ruin Diver 2&lt;br /&gt;
|image = Ruin_diver_2.png&lt;br /&gt;
|creator = [[KKairos]]&lt;br /&gt;
|company = None&lt;br /&gt;
|released = 2004&lt;br /&gt;
|genre = Sidescroller&lt;br /&gt;
}}&lt;br /&gt;
==Ruin Diver 2==&lt;br /&gt;
The second in the series follows the main minor character, Cord Elmin, in a quest for fame and riches. There is no mention of any of the events of the previous game. In this game there are four ruins to visit. Cord has a gun with which to shoot enemies and, in addition, can grab on to certain wheels of the ruin and 'ride' the wheel on its rope. The ultimate goal of the game is to kill all the enemies in each area, get all the gems in the game, and finish every level in under '500' by the in-game timer. Ruin Diver 2 is not much more advanced than the first but is more bug-free.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Game| title = Ruin Diver III&lt;br /&gt;
|image = rd3.png&lt;br /&gt;
|creator = [[KKairos]]&lt;br /&gt;
|company = [[Aevaze]]&lt;br /&gt;
|released = 2010 (original), 2011 (TS)&lt;br /&gt;
|genre = Sidescroller&lt;br /&gt;
}}&lt;br /&gt;
==Ruin Diver 3==&lt;br /&gt;
The third game in the series was a very different entry from the two before. It was originally made by KKairos as a prototype, then slowly expanded, with the main release and Silver Edition release following. The latest and last version, Turbo Silver Edition, was released in 2011. The main goal of Ruin Diver III is to reach the bottom of a randomly-generated platforming dungeon and retrieve the Book of the Meaning of Life, and then get back up in one piece. Characters are killed/KO'ed in one hit unless they can manage to use the shields found in the dungeon for greater protection. Once a character is dead, the game run ends and a new dungeon is generated.&lt;br /&gt;
===Turbo Silver Edition===&lt;br /&gt;
Turbo Silver Edition, released in 2011, streamlined gameplay and shrunk the main play area in an attempt to make processing easier. It also allowed for a couple of new game modes including an &amp;quot;Easy Mode&amp;quot; and a &amp;quot;Ridiculous Mode.&amp;quot; The soundtrack to the game included a few new or remixed songs, including (in addition to rehashes or reworkings by KKairos himself) remixes and original pieces by [[CJA]], [[GreaseMonkey]], [[Sai`ke]], and [[Lachesis]].&lt;br /&gt;
&lt;br /&gt;
===Reception===&lt;br /&gt;
Ruin Diver III was received fairly well in the MegaZeux community, though it also gained a quick reputation for being a very difficult game. In part because of this, persons more outside of the MegaZeux community known as Porpentine and anna anthropy picked up the game and as a result it gained some exposure to the hardcore indie gamers outside of the MegaZeux community itself.&lt;/div&gt;</summary>
		<author><name>KKairos</name></author>
	</entry>
	<entry>
		<id>https://www.digitalmzx.com/wiki/index.php?title=Ruin_Diver&amp;diff=8089</id>
		<title>Ruin Diver</title>
		<link rel="alternate" type="text/html" href="https://www.digitalmzx.com/wiki/index.php?title=Ruin_Diver&amp;diff=8089"/>
		<updated>2013-01-20T02:53:43Z</updated>

		<summary type="html">&lt;p&gt;KKairos: /* Turbo Silver Edition */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Ruin Diver series is a series of games by KKairos. They are almost completely unrelated in continuity, the only real connection being that they each involve dungeon exploration. &lt;br /&gt;
&lt;br /&gt;
{{Game| title = Ruin Diver&lt;br /&gt;
|image = Ruin_diver.png&lt;br /&gt;
|creator = [[KKairos]]&lt;br /&gt;
|company = [[zultimate:Aurorasoft]]&lt;br /&gt;
|released = 2001&lt;br /&gt;
|genre = Action&lt;br /&gt;
}}&lt;br /&gt;
==Ruin Diver==&lt;br /&gt;
This was KKairos's attempt at making a dungeon-y action game. It plays like a sort of bastardized [[MZX Combat Trainer]]. You could do some cool stuff, like help build your town up, but the game was--in many, many ways--broken, and featured largely if not completely default enemies.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Game| title = Ruin Diver 2&lt;br /&gt;
|image = Ruin_diver_2.png&lt;br /&gt;
|creator = [[KKairos]]&lt;br /&gt;
|company = None&lt;br /&gt;
|released = 2004&lt;br /&gt;
|genre = Sidescroller&lt;br /&gt;
}}&lt;br /&gt;
==Ruin Diver 2==&lt;br /&gt;
The second in the series follows the main minor character, Cord Elmin, in a quest for fame and riches. There is no mention of any of the events of the previous game. In this game there are four ruins to visit. Cord has a gun with which to shoot enemies and, in addition, can grab on to certain wheels of the ruin and 'ride' the wheel on its rope. The ultimate goal of the game is to kill all the enemies in each area, get all the gems in the game, and finish every level in under '500' by the in-game timer. Ruin Diver 2 is not much more advanced than the first but is more bug-free.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Game| title = Ruin Diver III&lt;br /&gt;
|image = rd3.png&lt;br /&gt;
|creator = [[KKairos]]&lt;br /&gt;
|company = [[Aevaze]]&lt;br /&gt;
|released = 2010 (original), 2011 (TS)&lt;br /&gt;
|genre = Sidescroller&lt;br /&gt;
}}&lt;br /&gt;
==Ruin Diver 3==&lt;br /&gt;
The third game in the series was a very different entry from the two before. It was originally made by KKairos as a prototype, then slowly expanded, with the main release and Silver Edition release following. The latest and last version, Turbo Silver Edition, was released in 2011. The main goal of Ruin Diver III is to reach the bottom of a randomly-generated platforming dungeon and retrieve the Book of the Meaning of Life, and then get back up in one piece. Characters are killed/KO'ed in one hit unless they can manage to use the shields found in the dungeon for greater protection. Once a character is dead, the game run ends and a new dungeon is generated.&lt;br /&gt;
===Turbo Silver Edition===&lt;br /&gt;
Turbo Silver Edition, released in 2011, streamlined gameplay and shrunk the main play area in an attempt to make processing easier. It also allowed for a couple of new game modes including an &amp;quot;Easy Mode&amp;quot; and a &amp;quot;Ridiculous Mode.&amp;quot; The soundtrack to the game included a few new or remixed songs, including (in addition to rehashes or reworkings by KKairos himself) remixes and original pieces by [[CJA]], [[GreaseMonkey]], [[Sai`ke]], and [[Lachesis]].&lt;br /&gt;
&lt;br /&gt;
===Reception===&lt;br /&gt;
Ruin Diver III was received fairly well in the MegaZeux community, though it also gained a quick reputation for being a very difficult game. In part because of this, persons more outside of the MegaZeux community known as porpentine and anna anthropy picked up the game and as a result it gained some exposure to the hardcore indie gamers outside of the MegaZeux community itself.&lt;/div&gt;</summary>
		<author><name>KKairos</name></author>
	</entry>
	<entry>
		<id>https://www.digitalmzx.com/wiki/index.php?title=Ruin_Diver&amp;diff=8088</id>
		<title>Ruin Diver</title>
		<link rel="alternate" type="text/html" href="https://www.digitalmzx.com/wiki/index.php?title=Ruin_Diver&amp;diff=8088"/>
		<updated>2013-01-20T02:53:12Z</updated>

		<summary type="html">&lt;p&gt;KKairos: /* Reception */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Ruin Diver series is a series of games by KKairos. They are almost completely unrelated in continuity, the only real connection being that they each involve dungeon exploration. &lt;br /&gt;
&lt;br /&gt;
{{Game| title = Ruin Diver&lt;br /&gt;
|image = Ruin_diver.png&lt;br /&gt;
|creator = [[KKairos]]&lt;br /&gt;
|company = [[zultimate:Aurorasoft]]&lt;br /&gt;
|released = 2001&lt;br /&gt;
|genre = Action&lt;br /&gt;
}}&lt;br /&gt;
==Ruin Diver==&lt;br /&gt;
This was KKairos's attempt at making a dungeon-y action game. It plays like a sort of bastardized [[MZX Combat Trainer]]. You could do some cool stuff, like help build your town up, but the game was--in many, many ways--broken, and featured largely if not completely default enemies.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Game| title = Ruin Diver 2&lt;br /&gt;
|image = Ruin_diver_2.png&lt;br /&gt;
|creator = [[KKairos]]&lt;br /&gt;
|company = None&lt;br /&gt;
|released = 2004&lt;br /&gt;
|genre = Sidescroller&lt;br /&gt;
}}&lt;br /&gt;
==Ruin Diver 2==&lt;br /&gt;
The second in the series follows the main minor character, Cord Elmin, in a quest for fame and riches. There is no mention of any of the events of the previous game. In this game there are four ruins to visit. Cord has a gun with which to shoot enemies and, in addition, can grab on to certain wheels of the ruin and 'ride' the wheel on its rope. The ultimate goal of the game is to kill all the enemies in each area, get all the gems in the game, and finish every level in under '500' by the in-game timer. Ruin Diver 2 is not much more advanced than the first but is more bug-free.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Game| title = Ruin Diver III&lt;br /&gt;
|image = rd3.png&lt;br /&gt;
|creator = [[KKairos]]&lt;br /&gt;
|company = [[Aevaze]]&lt;br /&gt;
|released = 2010 (original), 2011 (TS)&lt;br /&gt;
|genre = Sidescroller&lt;br /&gt;
}}&lt;br /&gt;
==Ruin Diver 3==&lt;br /&gt;
The third game in the series was a very different entry from the two before. It was originally made by KKairos as a prototype, then slowly expanded, with the main release and Silver Edition release following. The latest and last version, Turbo Silver Edition, was released in 2011. The main goal of Ruin Diver III is to reach the bottom of a randomly-generated platforming dungeon and retrieve the Book of the Meaning of Life, and then get back up in one piece. Characters are killed/KO'ed in one hit unless they can manage to use the shields found in the dungeon for greater protection. Once a character is dead, the game run ends and a new dungeon is generated.&lt;br /&gt;
===Turbo Silver Edition===&lt;br /&gt;
Turbo Silver Edition, released in 2011, streamlined gameplay and shrunk the main play area in an attempt to make processing easier. It also allowed for a couple of new game modes including an &amp;quot;Easy Mode&amp;quot; and a &amp;quot;Ridiculous Mode.&amp;quot; The soundtrack to the game included a few new or remixed songs, including (in addition to rehashes or reworkings by KKairos himself) remixes and original pieces by [[CJA]], [[greasemonkey]], [[Sai`ke]], and [[Lachesis]].&lt;br /&gt;
&lt;br /&gt;
===Reception===&lt;br /&gt;
Ruin Diver III was received fairly well in the MegaZeux community, though it also gained a quick reputation for being a very difficult game. In part because of this, persons more outside of the MegaZeux community known as porpentine and anna anthropy picked up the game and as a result it gained some exposure to the hardcore indie gamers outside of the MegaZeux community itself.&lt;/div&gt;</summary>
		<author><name>KKairos</name></author>
	</entry>
	<entry>
		<id>https://www.digitalmzx.com/wiki/index.php?title=Ruin_Diver&amp;diff=8087</id>
		<title>Ruin Diver</title>
		<link rel="alternate" type="text/html" href="https://www.digitalmzx.com/wiki/index.php?title=Ruin_Diver&amp;diff=8087"/>
		<updated>2013-01-20T02:53:04Z</updated>

		<summary type="html">&lt;p&gt;KKairos: /* Turbo Silver Edition */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Ruin Diver series is a series of games by KKairos. They are almost completely unrelated in continuity, the only real connection being that they each involve dungeon exploration. &lt;br /&gt;
&lt;br /&gt;
{{Game| title = Ruin Diver&lt;br /&gt;
|image = Ruin_diver.png&lt;br /&gt;
|creator = [[KKairos]]&lt;br /&gt;
|company = [[zultimate:Aurorasoft]]&lt;br /&gt;
|released = 2001&lt;br /&gt;
|genre = Action&lt;br /&gt;
}}&lt;br /&gt;
==Ruin Diver==&lt;br /&gt;
This was KKairos's attempt at making a dungeon-y action game. It plays like a sort of bastardized [[MZX Combat Trainer]]. You could do some cool stuff, like help build your town up, but the game was--in many, many ways--broken, and featured largely if not completely default enemies.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Game| title = Ruin Diver 2&lt;br /&gt;
|image = Ruin_diver_2.png&lt;br /&gt;
|creator = [[KKairos]]&lt;br /&gt;
|company = None&lt;br /&gt;
|released = 2004&lt;br /&gt;
|genre = Sidescroller&lt;br /&gt;
}}&lt;br /&gt;
==Ruin Diver 2==&lt;br /&gt;
The second in the series follows the main minor character, Cord Elmin, in a quest for fame and riches. There is no mention of any of the events of the previous game. In this game there are four ruins to visit. Cord has a gun with which to shoot enemies and, in addition, can grab on to certain wheels of the ruin and 'ride' the wheel on its rope. The ultimate goal of the game is to kill all the enemies in each area, get all the gems in the game, and finish every level in under '500' by the in-game timer. Ruin Diver 2 is not much more advanced than the first but is more bug-free.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Game| title = Ruin Diver III&lt;br /&gt;
|image = rd3.png&lt;br /&gt;
|creator = [[KKairos]]&lt;br /&gt;
|company = [[Aevaze]]&lt;br /&gt;
|released = 2010 (original), 2011 (TS)&lt;br /&gt;
|genre = Sidescroller&lt;br /&gt;
}}&lt;br /&gt;
==Ruin Diver 3==&lt;br /&gt;
The third game in the series was a very different entry from the two before. It was originally made by KKairos as a prototype, then slowly expanded, with the main release and Silver Edition release following. The latest and last version, Turbo Silver Edition, was released in 2011. The main goal of Ruin Diver III is to reach the bottom of a randomly-generated platforming dungeon and retrieve the Book of the Meaning of Life, and then get back up in one piece. Characters are killed/KO'ed in one hit unless they can manage to use the shields found in the dungeon for greater protection. Once a character is dead, the game run ends and a new dungeon is generated.&lt;br /&gt;
===Turbo Silver Edition===&lt;br /&gt;
Turbo Silver Edition, released in 2011, streamlined gameplay and shrunk the main play area in an attempt to make processing easier. It also allowed for a couple of new game modes including an &amp;quot;Easy Mode&amp;quot; and a &amp;quot;Ridiculous Mode.&amp;quot; The soundtrack to the game included a few new or remixed songs, including (in addition to rehashes or reworkings by KKairos himself) remixes and original pieces by [[CJA]], [[greasemonkey]], [[Sai`ke]], and [[Lachesis]].&lt;br /&gt;
&lt;br /&gt;
==Reception==&lt;br /&gt;
Ruin Diver III was received fairly well in the MegaZeux community, though it also gained a quick reputation for being a very difficult game. In part because of this, persons more outside of the MegaZeux community known as porpentine and anna anthropy picked up the game and as a result it gained some exposure to the hardcore indie gamers outside of the MegaZeux community itself.&lt;/div&gt;</summary>
		<author><name>KKairos</name></author>
	</entry>
	<entry>
		<id>https://www.digitalmzx.com/wiki/index.php?title=Ruin_Diver&amp;diff=8086</id>
		<title>Ruin Diver</title>
		<link rel="alternate" type="text/html" href="https://www.digitalmzx.com/wiki/index.php?title=Ruin_Diver&amp;diff=8086"/>
		<updated>2013-01-20T02:52:52Z</updated>

		<summary type="html">&lt;p&gt;KKairos: added rd3 info&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Ruin Diver series is a series of games by KKairos. They are almost completely unrelated in continuity, the only real connection being that they each involve dungeon exploration. &lt;br /&gt;
&lt;br /&gt;
{{Game| title = Ruin Diver&lt;br /&gt;
|image = Ruin_diver.png&lt;br /&gt;
|creator = [[KKairos]]&lt;br /&gt;
|company = [[zultimate:Aurorasoft]]&lt;br /&gt;
|released = 2001&lt;br /&gt;
|genre = Action&lt;br /&gt;
}}&lt;br /&gt;
==Ruin Diver==&lt;br /&gt;
This was KKairos's attempt at making a dungeon-y action game. It plays like a sort of bastardized [[MZX Combat Trainer]]. You could do some cool stuff, like help build your town up, but the game was--in many, many ways--broken, and featured largely if not completely default enemies.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Game| title = Ruin Diver 2&lt;br /&gt;
|image = Ruin_diver_2.png&lt;br /&gt;
|creator = [[KKairos]]&lt;br /&gt;
|company = None&lt;br /&gt;
|released = 2004&lt;br /&gt;
|genre = Sidescroller&lt;br /&gt;
}}&lt;br /&gt;
==Ruin Diver 2==&lt;br /&gt;
The second in the series follows the main minor character, Cord Elmin, in a quest for fame and riches. There is no mention of any of the events of the previous game. In this game there are four ruins to visit. Cord has a gun with which to shoot enemies and, in addition, can grab on to certain wheels of the ruin and 'ride' the wheel on its rope. The ultimate goal of the game is to kill all the enemies in each area, get all the gems in the game, and finish every level in under '500' by the in-game timer. Ruin Diver 2 is not much more advanced than the first but is more bug-free.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Game| title = Ruin Diver III&lt;br /&gt;
|image = rd3.png&lt;br /&gt;
|creator = [[KKairos]]&lt;br /&gt;
|company = [[Aevaze]]&lt;br /&gt;
|released = 2010 (original), 2011 (TS)&lt;br /&gt;
|genre = Sidescroller&lt;br /&gt;
}}&lt;br /&gt;
==Ruin Diver 3==&lt;br /&gt;
The third game in the series was a very different entry from the two before. It was originally made by KKairos as a prototype, then slowly expanded, with the main release and Silver Edition release following. The latest and last version, Turbo Silver Edition, was released in 2011. The main goal of Ruin Diver III is to reach the bottom of a randomly-generated platforming dungeon and retrieve the Book of the Meaning of Life, and then get back up in one piece. Characters are killed/KO'ed in one hit unless they can manage to use the shields found in the dungeon for greater protection. Once a character is dead, the game run ends and a new dungeon is generated.&lt;br /&gt;
==Turbo Silver Edition==&lt;br /&gt;
Turbo Silver Edition, released in 2011, streamlined gameplay and shrunk the main play area in an attempt to make processing easier. It also allowed for a couple of new game modes including an &amp;quot;Easy Mode&amp;quot; and a &amp;quot;Ridiculous Mode.&amp;quot; The soundtrack to the game included a few new or remixed songs, including (in addition to rehashes or reworkings by KKairos himself) remixes and original pieces by [[CJA]], [[greasemonkey]], [[Sai`ke]], and [[Lachesis]].&lt;br /&gt;
==Reception==&lt;br /&gt;
Ruin Diver III was received fairly well in the MegaZeux community, though it also gained a quick reputation for being a very difficult game. In part because of this, persons more outside of the MegaZeux community known as porpentine and anna anthropy picked up the game and as a result it gained some exposure to the hardcore indie gamers outside of the MegaZeux community itself.&lt;/div&gt;</summary>
		<author><name>KKairos</name></author>
	</entry>
	<entry>
		<id>https://www.digitalmzx.com/wiki/index.php?title=File:Rd3.png&amp;diff=8084</id>
		<title>File:Rd3.png</title>
		<link rel="alternate" type="text/html" href="https://www.digitalmzx.com/wiki/index.php?title=File:Rd3.png&amp;diff=8084"/>
		<updated>2013-01-20T02:40:39Z</updated>

		<summary type="html">&lt;p&gt;KKairos: ruin diver 3 screenshot&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;ruin diver 3 screenshot&lt;/div&gt;</summary>
		<author><name>KKairos</name></author>
	</entry>
	<entry>
		<id>https://www.digitalmzx.com/wiki/index.php?title=DoZ_Drama&amp;diff=8040</id>
		<title>DoZ Drama</title>
		<link rel="alternate" type="text/html" href="https://www.digitalmzx.com/wiki/index.php?title=DoZ_Drama&amp;diff=8040"/>
		<updated>2013-01-11T06:45:47Z</updated>

		<summary type="html">&lt;p&gt;KKairos: /* Summer 2009 DsDoZ */ clarity to establish that i had agreed that maxim was probably correct, though it may read naturally enough as-is.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''Day of Zeux Drama'' is the phenomenon by which [[MZXer|MegaZeuxers]] who participate in, judge or host a [[Day of Zeux]] competition create drama from disputes about rules, judging results, or competition topics; mostly the second item.&lt;br /&gt;
&lt;br /&gt;
== Summer 2008 DsDoZ ==&lt;br /&gt;
&lt;br /&gt;
There was a pair of snafus surrounding the [[Summer 2008 Dualstream Day of Zeux]] involving planning and information: the first was when [[Terryn]] put the dates of the MZXCon in the poll for wanted DoZ dates, and the second when [[asgromo]] thought the DoZ was going to start on a Friday instead of the voted Saturday. Another sticking point was the specific topic, which was &amp;quot;Summer 2008 DsDoZ and the End of the World.&amp;quot; Nearly everyone considered it too specific and cumbersome.&lt;br /&gt;
&lt;br /&gt;
== Winter 2008 DsDoZ ==&lt;br /&gt;
&lt;br /&gt;
In the [[Winter 2008 Dualstream Day of Zeux]], the judges were initially [[Tecki]], [[Aussie Evil]], [[SeventhShade]] and [[ScottVyper]], but after receiving fierce criticism over the quality of his scores Aussie Evil withdrew them and Terryn filled his place.  ScottVyper's scores were also hotly contested and declaimed, prompting him to [[Leaving forever|leave forever]], but the scores themselves remained.&lt;br /&gt;
&lt;br /&gt;
== Summer 2009 DsDoZ ==&lt;br /&gt;
&lt;br /&gt;
In the [[Summer 2009 Dualstream Day of Zeux]], [[LogiCow]] provided the obligatory DoZ drama, posting a lengthy complaint about the DoZ before the dust had even settled, and Leaving In A Huff. His game was the one disqualification in the competition, on counts of theme relevance, and of failing to run in MZX 2.82b (since he had produced it in the SVN development version). This resulted in LogiCow leaving forever (but not really). Additionally, [[maxim]] felt that [[KKairos]] had exercised bad judgment in rating [[Goshi|Goshi's]] entry, [[Paranoid Heavens]], higher than his entry [[Achtung]]; KKairos agreed that maxim was probably correct.&lt;br /&gt;
&lt;br /&gt;
The debate preceding that same Day of Zeux, over the score-sheet changes in the main Day of Zeux thread of competitions (whether the theme-lite and theme-heavy scoresheets should be tied to the concrete and abstract topics, respectively) provided some amount of Day of Zeux drama.&lt;br /&gt;
&lt;br /&gt;
== Winter 2010 DsDoZ ==&lt;br /&gt;
&lt;br /&gt;
The [[Winter 2010 Dualstream Day of Zeux]] put previously established guidelines on judging quality and timeliness to the test when [[Kuddy]] submitted his scores at the end of the judging week without comments, and [[astral|astral's]] comments failed to meet the 300 word-per-game average. After strong complaints from [[Wervyn]], both scores were retracted. Despite the final scores being the result of only three combined judges, Wervyn insists that this is exactly what he had in mind when he proposed the system.&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
&lt;br /&gt;
*[http://www.digitalmzx.net/forums/index.php?showtopic=14174 Winter 2008 DoZ Gradual Results Thread]&lt;br /&gt;
*[http://www.digitalmzx.net/forums/index.php?showtopic=14190 Winter 2008 DoZ Final Results Thread]&lt;br /&gt;
*[http://www.digitalmzx.net/forums/index.php?showtopic=14473 Logicow's complaints about the Summer 2009 DoZ]&lt;br /&gt;
*[http://www.digitalmzx.net/forums/index.php?showtopic=14382 The planning thread for the Summer 2009 DoZ]&lt;br /&gt;
&lt;br /&gt;
[[Category:Community]] [[Category:Competitions]]&lt;/div&gt;</summary>
		<author><name>KKairos</name></author>
	</entry>
	<entry>
		<id>https://www.digitalmzx.com/wiki/index.php?title=MZXCon&amp;diff=7920</id>
		<title>MZXCon</title>
		<link rel="alternate" type="text/html" href="https://www.digitalmzx.com/wiki/index.php?title=MZXCon&amp;diff=7920"/>
		<updated>2012-07-16T09:10:35Z</updated>

		<summary type="html">&lt;p&gt;KKairos: added MZXCon West&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'MZXCon' is planned to be an annual event where MZXers from all parts of the country or world can get together in one location for friendly competition, and socialization. It is still early in development, and as only two named MZXCons have passed, the details and events are still being tested for how well they fare with attending community members.&lt;br /&gt;
&lt;br /&gt;
== MZXCon 2008 ==&lt;br /&gt;
[[File:MZXCon_Peru_-_2008.jpg|thumb|right|Group photo, 2008. Left to right: pyro1588, asgromo, MZXGiant, Insidious, Exophase, Terryn, Wervyn]]&lt;br /&gt;
This convention was held in Peru, Massachusetts, at [[Insidious]]' home, on July 11th-July 13th, 2008. The attendees were:&lt;br /&gt;
* [[Insidious]]&lt;br /&gt;
* [[Wervyn]]&lt;br /&gt;
* [[MZXGiant]]&lt;br /&gt;
* [[asgromo]]&lt;br /&gt;
* [[pyro1588]]&lt;br /&gt;
* [[Exophase]]&lt;br /&gt;
* [[Terryn]]&lt;br /&gt;
&lt;br /&gt;
During this MZXCon, there was a 4-hour [[BKZX]] involving two teams of three people, with [[Insidious]] judging. The topic was &amp;quot;SANITY&amp;quot;. The two games produced were:&lt;br /&gt;
* &amp;quot;Perfectly Sane Damsels In Distress&amp;quot; (Wervyn, Terryn, pyro1588)&lt;br /&gt;
* &amp;quot;Mind Phuck&amp;quot; (Exophase, asgromo, MZXGiant) [Winner]&lt;br /&gt;
&lt;br /&gt;
Other activities included seeing the movie &amp;quot;WALL-E&amp;quot;, a brief mall visit, and swimming.&lt;br /&gt;
&lt;br /&gt;
== MZXCon 2009 ==&lt;br /&gt;
[[File:MZXCon_Atlanta_-_2009.jpg|thumb|right|Group photo, 2009. Left to right: Insidious, CJA, pyro1588, Tixus, Revvy, commodorejohn, Wervyn, MZXGiant. Not pictured: Apollyon, Nicole]]&lt;br /&gt;
This convention was held in Atlanta, Georgia at [[Wervyn|Wervyn's]] family home and apartment, from July 10th-12th 2009.  Attendees were:&lt;br /&gt;
* [[Wervyn]]&lt;br /&gt;
* [[Insidious]]&lt;br /&gt;
* [[MZXGiant]]&lt;br /&gt;
* [[pyro1588]]&lt;br /&gt;
* [[commodorejohn]]&lt;br /&gt;
* [[Tixus]]&lt;br /&gt;
* [[Revvy]]&lt;br /&gt;
* [[CJA]]&lt;br /&gt;
* [[Apollyon]] and girlfriend Nicole (briefly)&lt;br /&gt;
Activities during this con included:&lt;br /&gt;
* Asian style karaoke on Friday night, lasting roughly 4 hours.&lt;br /&gt;
* Viewing of the movie &amp;quot;Up&amp;quot;, in a continuation of the previous year's trend.&lt;br /&gt;
* A [[BKZX]] with about half of the attending guests who were still awake at the time, with the topic [[Gravity]] as a nod to the old meme.&lt;br /&gt;
* A jam session that produced about 20 minutes of music, compiled into an album titled &amp;quot;[http://www.digitalmzx.net/forums/index.php?showtopic=14496 ? SPEEDING ?]&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== MZXCon 2010 ==&lt;br /&gt;
[[File:MZXCon_Chicago_-_2010.JPG|thumb|right|Group photo, 2010. Top row, left to right: MZXGiant, Insidious, Quasar84, Terryn, Tixus, Wervyn, Kuddy, Revvy. Bottor row: asgromo, CJA, duvel, Exophase, pyro1588, commodorejohn. Not pictured: Es]]&lt;br /&gt;
This convention was held in Chicago, Illinois at the H.I. Chicago Hostel, from July 9th-11th 2010. This convention was the first hosted outside of people's homes, and was coordinated jointly by [[Esdemo1|Es]] and [[Mzxgiant|MZXGiant]]. Attendees were:&lt;br /&gt;
* [[MZXGiant]]&lt;br /&gt;
* [[Esdemo1|Es]]&lt;br /&gt;
* [[Wervyn]]&lt;br /&gt;
* [[Insidious]]&lt;br /&gt;
* [[pyro1588]]&lt;br /&gt;
* [[commodorejohn]]&lt;br /&gt;
* [[Tixus]]&lt;br /&gt;
* [[Revvy]]&lt;br /&gt;
* [[CJA]]&lt;br /&gt;
* [[Kuddy]]&lt;br /&gt;
* [[Terryn]]&lt;br /&gt;
* [[asgromo]]&lt;br /&gt;
* [[ler|duvel]]&lt;br /&gt;
* [[Quasar84]]&lt;br /&gt;
* [[Exophase]]&lt;br /&gt;
Activities during this con included:&lt;br /&gt;
* Asian style karaoke on Saturday night, lasting roughly 2 hours, in a continuation of the previous year's trend.&lt;br /&gt;
* Viewing of the movie &amp;quot;Grown Ups&amp;quot;, another continuation.&lt;br /&gt;
* A [[BKZX]], with topics of &amp;quot;Rebirth&amp;quot; and &amp;quot;Steampunk Technology&amp;quot; needing to be combined into the same game.&lt;br /&gt;
* Touring of the Chicago Science &amp;amp; Industry Museum&lt;br /&gt;
&lt;br /&gt;
This was notably the first convention to use only public transit to get around the area, and was geared toward a more &amp;quot;tourist&amp;quot; style of convention, sometimes to its detriment. It is also the only con to date where the chief organizer of events and schedules did not live in the target city.&lt;br /&gt;
&lt;br /&gt;
== MZXCon 2011 ==&lt;br /&gt;
[[File:MZXCon_Peru_-_2011.jpg|thumb|right|Group photo, 2011. Top row, left to right: Wervyn, asgromo, Insidious, Kuddy, MZXGiant. Bottom row: Christina, Revvy]]&lt;br /&gt;
This convention was held in Peru, Massachusetts, at [[Insidious]]' family home, July 29th-31st, 2011. Attendees were:&lt;br /&gt;
* [[Insidious]]&lt;br /&gt;
* [[MZXGiant]]&lt;br /&gt;
* [[Wervyn]]&lt;br /&gt;
* Christina, Wervyn's Fiancee&lt;br /&gt;
* [[Revvy]]&lt;br /&gt;
* [[Kuddy]]&lt;br /&gt;
* [[asgromo]]&lt;br /&gt;
Activities during this con included:&lt;br /&gt;
* A [[BKZX]], with topics that MZXGiant doesn't remember right now&lt;br /&gt;
* A viewing of the movie &amp;quot;Captain America: The First Avenger&amp;quot; in 3D&lt;br /&gt;
* Board game night&lt;br /&gt;
&lt;br /&gt;
== MZXCon West 2012 ==&lt;br /&gt;
[[File:MZXConWest2012.jpg|thumb|right|Group photo, 2012. Back row, l-r: [[KKairos]], [[ThDPro]], [[TheJMan]]. Front row: [[wildweasel]], [[burstroc]], [[Insidious]] ]]&lt;br /&gt;
&lt;br /&gt;
This convention was held in Portland, Oregon. The MZXing and general hanging out took place at KKairos's house with much to do and see around Portland. The MZXers saw various Portland landmarks.&lt;br /&gt;
&lt;br /&gt;
Activities included:&lt;br /&gt;
* A BKZX held on the topic of boybands, suggested by [[Lachesis]] when asked for a topic on IRC.&lt;br /&gt;
* Ground Kontrol arcade&lt;br /&gt;
* A downtown day to visit Powell's Books and Everyday Music, among other things&lt;br /&gt;
* burstroc's tacos&lt;br /&gt;
&lt;br /&gt;
[[Category:Community]]&lt;/div&gt;</summary>
		<author><name>KKairos</name></author>
	</entry>
	<entry>
		<id>https://www.digitalmzx.com/wiki/index.php?title=File:MZXConWest2012.jpg&amp;diff=7919</id>
		<title>File:MZXConWest2012.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.digitalmzx.com/wiki/index.php?title=File:MZXConWest2012.jpg&amp;diff=7919"/>
		<updated>2012-07-16T09:04:47Z</updated>

		<summary type="html">&lt;p&gt;KKairos: MZXCon West 2012 Group Pic
Photo cred: Leelo58 (KK's dad)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;MZXCon West 2012 Group Pic&lt;br /&gt;
Photo cred: Leelo58 (KK's dad)&lt;/div&gt;</summary>
		<author><name>KKairos</name></author>
	</entry>
	<entry>
		<id>https://www.digitalmzx.com/wiki/index.php?title=Aevaze&amp;diff=7801</id>
		<title>Aevaze</title>
		<link rel="alternate" type="text/html" href="https://www.digitalmzx.com/wiki/index.php?title=Aevaze&amp;diff=7801"/>
		<updated>2012-05-05T07:23:42Z</updated>

		<summary type="html">&lt;p&gt;KKairos: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Group| name = Aevaze&lt;br /&gt;
|formed = 2006&lt;br /&gt;
|disbanded = Currently Active&lt;br /&gt;
|current = [[KKairos]]&amp;lt;br&amp;gt;[[Xeirxes]]&amp;lt;br&amp;gt;[[asgromo]]&amp;lt;br&amp;gt;[[NoahSoft]]&amp;lt;br&amp;gt;[[Insidious]]&amp;lt;br&amp;gt;[[SeventhShade]]&amp;lt;br&amp;gt;&lt;br /&gt;
|former = N/A&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Aevaze''' is a [[MegaZeux]] [[company]] (or [[programming group]]) which currently consists of six members. ''Aevaze'' was formed in Summer 2006 as a result of [[KKairos]], [[Xeirxes]] and [[Bramble|Bramble's]] work on their ''Megazeux Trading Card Game'' project (now dissolved). Since its formation, ''Aevaze'' has released a total of seven games.&lt;br /&gt;
&lt;br /&gt;
==Released games==&lt;br /&gt;
* [[Ruin Diver III]] by [[KKairos]]&lt;br /&gt;
* [[Math: The Roguelike]] by [[KKairos]]&lt;br /&gt;
* [[zultimate:Spaceman Jones in Ordeal on Glaxnard XII|Spaceman Jones in Ordeal on Glaxnard XII (ZZT)]] by [[KKairos]]&lt;br /&gt;
* [[Random Maze Game]] by [[KKairos]]&lt;br /&gt;
* [[Seamus' Bad Day]] by [[NoahSoft]] and [[Jessie]]&lt;br /&gt;
* [[Musings]] by [[NoahSoft]] and [[asgromo]]&lt;br /&gt;
* [[Morning Star]] by [[NoahSoft]]&lt;br /&gt;
&lt;br /&gt;
==Miscellaneous==&lt;br /&gt;
They had an eponymous [[IRC]] channel on Espernet, but then they all stopped going there. They had a website which went down for some time due to the running-out of Xeirxes' website lease and the closing of Box43, but the site is now up again on Xeirxes' domain.&lt;br /&gt;
&lt;br /&gt;
==External Links==&lt;br /&gt;
&lt;br /&gt;
[http://aevaze.xeirxes.com Aevaze Website]&lt;br /&gt;
&lt;br /&gt;
[[Category: Programming Groups]]&lt;br /&gt;
{{stub}}&lt;/div&gt;</summary>
		<author><name>KKairos</name></author>
	</entry>
	<entry>
		<id>https://www.digitalmzx.com/wiki/index.php?title=Aevaze&amp;diff=7569</id>
		<title>Aevaze</title>
		<link rel="alternate" type="text/html" href="https://www.digitalmzx.com/wiki/index.php?title=Aevaze&amp;diff=7569"/>
		<updated>2010-10-23T00:52:21Z</updated>

		<summary type="html">&lt;p&gt;KKairos: gamelist&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Group| name = Aevaze&lt;br /&gt;
|formed = 2006&lt;br /&gt;
|disbanded = Currently Active&lt;br /&gt;
|current = [[KKairos]]&amp;lt;br&amp;gt;[[Xeirxes]]&amp;lt;br&amp;gt;[[asgromo]]&amp;lt;br&amp;gt;[[NoahSoft]]&amp;lt;br&amp;gt;[[Insidious]]&amp;lt;br&amp;gt;[[SeventhShade]]&amp;lt;br&amp;gt;&lt;br /&gt;
|former = N/A&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Aevaze''' is a [[MegaZeux]] [[company]] (or [[programming group]]) which currently consists of six members. ''Aevaze'' was formed in Summer 2006 as a result of [[KKairos]], [[Xeirxes]] and [[Bramble|Bramble's]] work on their ''Megazeux Trading Card Game'' project (now dissolved). Since its formation, ''Aevaze'' has released a total of five games.&lt;br /&gt;
&lt;br /&gt;
==Released games==&lt;br /&gt;
* [[Ruin Diver III]] by [[KKairos]]&lt;br /&gt;
* [[Math: The Roguelike]] by [[KKairos]]&lt;br /&gt;
* [[zultimate:Spaceman Jones in Ordeal on Glaxnard XII|Spaceman Jones in Ordeal on Glaxnard XII (ZZT)]] by [[KKairos]]&lt;br /&gt;
* [[Random Maze Game]] by [[KKairos]]&lt;br /&gt;
* [[Seamus' Bad Day]] by [[NoahSoft]] and [[Jessie]]&lt;br /&gt;
* [[Musings]] by [[NoahSoft]] and [[asgromo]]&lt;br /&gt;
* [[Morning Star]] by [[NoahSoft]]&lt;br /&gt;
&lt;br /&gt;
==Miscellaneous==&lt;br /&gt;
They had an eponymous [[IRC]] channel on Espernet, but then they all stopped going there. They had a website which went down for some time due to the running-out of Xeirxes' website lease and the closing of Box43, but the site is now up again on Xeirxes' domain.&lt;br /&gt;
&lt;br /&gt;
==External Links==&lt;br /&gt;
&lt;br /&gt;
[http://aevaze.xeirxes.com Aevaze Website]&lt;br /&gt;
&lt;br /&gt;
[[Category: Programming Groups]]&lt;br /&gt;
{{stub}}&lt;/div&gt;</summary>
		<author><name>KKairos</name></author>
	</entry>
	<entry>
		<id>https://www.digitalmzx.com/wiki/index.php?title=Requested_Articles&amp;diff=7568</id>
		<title>Requested Articles</title>
		<link rel="alternate" type="text/html" href="https://www.digitalmzx.com/wiki/index.php?title=Requested_Articles&amp;diff=7568"/>
		<updated>2010-10-21T20:23:03Z</updated>

		<summary type="html">&lt;p&gt;KKairos: /* On Games */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;If an article is present, please check and see if it is fairly complete. If it is, please remove it from the list. Arrange requests in alphabetical order.&lt;br /&gt;
&lt;br /&gt;
==On MZXers==&lt;br /&gt;
&lt;br /&gt;
* [[Khamosis]]&lt;br /&gt;
* [[Nytar]]&lt;br /&gt;
* [[Stargazer]]&lt;br /&gt;
* [[NovaYoshi]]&lt;br /&gt;
* [[SeventhShade]]&lt;br /&gt;
&lt;br /&gt;
==On MZX Groups/Companies==&lt;br /&gt;
* [[Draconic Creations]]&lt;br /&gt;
&lt;br /&gt;
==On Games==&lt;br /&gt;
* [[Demon Earth]]&lt;br /&gt;
* [[Goldenstory Rainbow Destiny]]&lt;br /&gt;
* [[J.G.'s Neatsome Magical Adventures]]&lt;br /&gt;
* [[Knife Bro]]&lt;br /&gt;
* [[Bombin' Dude]]&lt;br /&gt;
* [[Math: The Roguelike]]&lt;br /&gt;
&lt;br /&gt;
==On MegaZeux Functions==&lt;br /&gt;
* [[Character Editor]]&lt;br /&gt;
* [[palette editor]]&lt;br /&gt;
&lt;br /&gt;
==On Community==&lt;br /&gt;
&lt;br /&gt;
== Other ==&lt;br /&gt;
* [[:Category:Winter Day of Zeux 2000:Judging Sheets]]&lt;br /&gt;
* [[Summer 2010 Dualstream Day of Zeux]]&lt;br /&gt;
&lt;br /&gt;
==Articles in need of improvement==&lt;br /&gt;
* [[Call of Caethrath]]&lt;br /&gt;
&lt;br /&gt;
[[category:wiki pages]]&lt;/div&gt;</summary>
		<author><name>KKairos</name></author>
	</entry>
	<entry>
		<id>https://www.digitalmzx.com/wiki/index.php?title=Requested_Articles&amp;diff=7567</id>
		<title>Requested Articles</title>
		<link rel="alternate" type="text/html" href="https://www.digitalmzx.com/wiki/index.php?title=Requested_Articles&amp;diff=7567"/>
		<updated>2010-10-21T20:10:54Z</updated>

		<summary type="html">&lt;p&gt;KKairos: /* On MZXers */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;If an article is present, please check and see if it is fairly complete. If it is, please remove it from the list. Arrange requests in alphabetical order.&lt;br /&gt;
&lt;br /&gt;
==On MZXers==&lt;br /&gt;
&lt;br /&gt;
* [[Khamosis]]&lt;br /&gt;
* [[Nytar]]&lt;br /&gt;
* [[Stargazer]]&lt;br /&gt;
* [[NovaYoshi]]&lt;br /&gt;
* [[SeventhShade]]&lt;br /&gt;
&lt;br /&gt;
==On MZX Groups/Companies==&lt;br /&gt;
* [[Draconic Creations]]&lt;br /&gt;
&lt;br /&gt;
==On Games==&lt;br /&gt;
* [[Demon Earth]]&lt;br /&gt;
&lt;br /&gt;
==On MegaZeux Functions==&lt;br /&gt;
* [[Character Editor]]&lt;br /&gt;
* [[palette editor]]&lt;br /&gt;
&lt;br /&gt;
==On Community==&lt;br /&gt;
&lt;br /&gt;
== Other ==&lt;br /&gt;
* [[:Category:Winter Day of Zeux 2000:Judging Sheets]]&lt;br /&gt;
* [[Summer 2010 Dualstream Day of Zeux]]&lt;br /&gt;
&lt;br /&gt;
==Articles in need of improvement==&lt;br /&gt;
* [[Call of Caethrath]]&lt;br /&gt;
&lt;br /&gt;
[[category:wiki pages]]&lt;/div&gt;</summary>
		<author><name>KKairos</name></author>
	</entry>
	<entry>
		<id>https://www.digitalmzx.com/wiki/index.php?title=Day_of_Zeux_Drama&amp;diff=7565</id>
		<title>Day of Zeux Drama</title>
		<link rel="alternate" type="text/html" href="https://www.digitalmzx.com/wiki/index.php?title=Day_of_Zeux_Drama&amp;diff=7565"/>
		<updated>2010-09-18T01:39:16Z</updated>

		<summary type="html">&lt;p&gt;KKairos: creation/redirect to DoZ Drama&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[DoZ Drama]]&lt;/div&gt;</summary>
		<author><name>KKairos</name></author>
	</entry>
	<entry>
		<id>https://www.digitalmzx.com/wiki/index.php?title=Requested_Articles&amp;diff=7563</id>
		<title>Requested Articles</title>
		<link rel="alternate" type="text/html" href="https://www.digitalmzx.com/wiki/index.php?title=Requested_Articles&amp;diff=7563"/>
		<updated>2010-09-16T06:05:24Z</updated>

		<summary type="html">&lt;p&gt;KKairos: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;If an article is present, please check and see if it is fairly complete. If it is, please remove it from the list. Arrange requests in alphabetical order.&lt;br /&gt;
&lt;br /&gt;
==On MZXers==&lt;br /&gt;
&lt;br /&gt;
* [[Khamosis]]&lt;br /&gt;
* [[Nytar]]&lt;br /&gt;
* [[Stargazer]]&lt;br /&gt;
&lt;br /&gt;
==On MZX Groups/Companies==&lt;br /&gt;
* [[Draconic Creations]]&lt;br /&gt;
&lt;br /&gt;
==On Games==&lt;br /&gt;
* [[Demon Earth]]&lt;br /&gt;
&lt;br /&gt;
==On MegaZeux Functions==&lt;br /&gt;
* [[Character Editor]]&lt;br /&gt;
* [[palette editor]]&lt;br /&gt;
&lt;br /&gt;
==On Community==&lt;br /&gt;
&lt;br /&gt;
== Other ==&lt;br /&gt;
* [[:Category:Winter Day of Zeux 2000:Judging Sheets]]&lt;br /&gt;
* [[Summer 2010 Dualstream Day of Zeux]]&lt;br /&gt;
&lt;br /&gt;
==Articles in need of improvement==&lt;br /&gt;
* [[Call of Caethrath]]&lt;br /&gt;
&lt;br /&gt;
[[category:wiki pages]]&lt;/div&gt;</summary>
		<author><name>KKairos</name></author>
	</entry>
	<entry>
		<id>https://www.digitalmzx.com/wiki/index.php?title=DoZ_Drama&amp;diff=7562</id>
		<title>DoZ Drama</title>
		<link rel="alternate" type="text/html" href="https://www.digitalmzx.com/wiki/index.php?title=DoZ_Drama&amp;diff=7562"/>
		<updated>2010-09-16T05:57:08Z</updated>

		<summary type="html">&lt;p&gt;KKairos: more doz drama, lifted/adapted from relevant articles&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''Day of Zeux Drama'' is the phenomenon by which [[MZXer|MegaZeuxers]] who participate in, judge or host a [[Day of Zeux]] competition create drama from disputes about rules, judging results, or competition topics; mostly the second item.&lt;br /&gt;
&lt;br /&gt;
== Summer 2008 DsDoZ ==&lt;br /&gt;
&lt;br /&gt;
There was a pair of snafus surrounding the [[Summer 2008 Dualstream Day of Zeux]] involving planning and information: the first was when [[Terryn]] put the dates of the MZXCon in the poll for wanted DoZ dates, and the second when [[asgromo]] thought the DoZ was going to start on a Friday instead of the voted Saturday. Another sticking point was the specific topic, which was &amp;quot;Summer 2008 DsDoZ and the End of the World.&amp;quot; Nearly everyone considered it too specific and cumbersome.&lt;br /&gt;
&lt;br /&gt;
== Winter 2008 DsDoZ ==&lt;br /&gt;
&lt;br /&gt;
In the [[Winter 2008 Dualstream Day of Zeux]], the judges were initially [[Tecki]], [[Aussie Evil]], [[SeventhShade]] and [[ScottVyper]], but after receiving fierce criticism over the quality of his scores Aussie Evil withdrew them and Terryn filled his place.  ScottVyper's scores were also hotly contested and declaimed, prompting him to [[Leaving forever|leave forever]], but the scores themselves remained.&lt;br /&gt;
&lt;br /&gt;
== Summer 2009 DsDoZ ==&lt;br /&gt;
&lt;br /&gt;
In the [[Summer 2009 Dualstream Day of Zeux]], [[LogiCow]] provided the obligatory DoZ drama, posting a lengthy complaint about the DoZ before the dust had even settled, and Leaving In A Huff. His game was the one disqualification in the competition, on counts of theme relevance, and of failing to run in MZX 2.82b (since he had produced it in the SVN development version). This resulted in LogiCow leaving forever (but not really). Additionally, [[maxim]] felt that [[KKairos]] had exercised bad judgment in rating [[Goshi|Goshi's]] entry, [[Paranoid Heavens]], higher than his entry [[Achtung]]; KKairos agreed that this was probably incorrect.&lt;br /&gt;
&lt;br /&gt;
The debate preceding that same Day of Zeux, over the score-sheet changes in the main Day of Zeux thread of competitions (whether the theme-lite and theme-heavy scoresheets should be tied to the concrete and abstract topics, respectively) provided some amount of Day of Zeux drama.&lt;br /&gt;
&lt;br /&gt;
== Winter 2010 DsDoZ ==&lt;br /&gt;
&lt;br /&gt;
The [[Winter 2010 Dualstream Day of Zeux]] put previously established guidelines on judging quality and timeliness to the test when [[Kuddy]] submitted his scores at the end of the judging week without comments, and [[astral|astral's]] comments failed to meet the 300 word-per-game average. After strong complaints from [[Wervyn]], both scores were retracted. Despite the final scores being the result of only three combined judges, Wervyn insists that this is exactly what he had in mind when he proposed the system.&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
&lt;br /&gt;
*[http://www.digitalmzx.net/forums/index.php?showtopic=14174 Winter 2008 DoZ Gradual Results Thread]&lt;br /&gt;
*[http://www.digitalmzx.net/forums/index.php?showtopic=14190 Winter 2008 DoZ Final Results Thread]&lt;br /&gt;
*[http://www.digitalmzx.net/forums/index.php?showtopic=14473 Logicow's complaints about the Summer 2009 DoZ]&lt;br /&gt;
*[http://www.digitalmzx.net/forums/index.php?showtopic=14382 The planning thread for the Summer 2009 DoZ]&lt;br /&gt;
&lt;br /&gt;
[[Category:Community]] [[Category:Competitions]]&lt;/div&gt;</summary>
		<author><name>KKairos</name></author>
	</entry>
	<entry>
		<id>https://www.digitalmzx.com/wiki/index.php?title=Talk:DoZ_Drama&amp;diff=7561</id>
		<title>Talk:DoZ Drama</title>
		<link rel="alternate" type="text/html" href="https://www.digitalmzx.com/wiki/index.php?title=Talk:DoZ_Drama&amp;diff=7561"/>
		<updated>2010-09-16T05:38:49Z</updated>

		<summary type="html">&lt;p&gt;KKairos: concerns about my objectivity b/c i wrote about a thing i was involved in.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;If someone wants to check the brief sentence I wrote about the brief Maxim-KKairos drama surrounding my placement of Achtung and Paranoid Heavens on my score-ranking, to make sure I've been decently objective, please do so. Maxim should be able to verify my agreement that that was a fluke in my judging, which I am, overall, still proud of. Just not proud of that part. [[User:KKairos|KKairos]] 05:38, 16 September 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>KKairos</name></author>
	</entry>
	<entry>
		<id>https://www.digitalmzx.com/wiki/index.php?title=DoZ_Drama&amp;diff=7560</id>
		<title>DoZ Drama</title>
		<link rel="alternate" type="text/html" href="https://www.digitalmzx.com/wiki/index.php?title=DoZ_Drama&amp;diff=7560"/>
		<updated>2010-09-16T05:36:51Z</updated>

		<summary type="html">&lt;p&gt;KKairos: page created, summer 2009 stuff on Logicow lifted shamelessly or paraphrased from that page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''Day of Zeux Drama'' is the phenomenon by which [[MZXer|MegaZeuxers]] who participate in, judge or host a [[Day of Zeux]] competition create drama from disputes about rules, judging results.&lt;br /&gt;
&lt;br /&gt;
== Summer 2009 DsDoZ ==&lt;br /&gt;
&lt;br /&gt;
In the [[Summer 2009 Dualstream Day of Zeux]], [[LogiCow]] provided the obligatory DoZ drama, posting a lengthy complaint about the DoZ before the dust had even settled, and Leaving In A Huff. His game was the one disqualification in the competition, on counts of theme relevance, and of failing to run in MZX 2.82b (since he had produced it in the SVN development version). This resulted in LogiCow [[Leaving forever|leaving forever]] (but not really). Additionally, [[maxim]] felt that [[KKairos]] had exercised bad judgment in rating [[Goshi|Goshi's]] entry, [[Paranoid Heavens]], higher than his entry [[Achtung]]; KKairos agreed that this was probably incorrect.&lt;br /&gt;
&lt;br /&gt;
The debate preceding that same Day of Zeux, over the score-sheet changes in the main Day of Zeux thread of competitions (whether the theme-lite and theme-heavy scoresheets should be tied to the concrete and abstract topics, respectively) provided some amount of Day of Zeux drama.&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
&lt;br /&gt;
*[http://www.digitalmzx.net/forums/index.php?showtopic=14473 Logicow's complaints about the Summer 2009 DoZ]&lt;br /&gt;
*[http://www.digitalmzx.net/forums/index.php?showtopic=14382 The planning thread for the Summer 2009 DoZ]&lt;br /&gt;
&lt;br /&gt;
[[Category:Community]] [[Category:Competitions]]&lt;/div&gt;</summary>
		<author><name>KKairos</name></author>
	</entry>
	<entry>
		<id>https://www.digitalmzx.com/wiki/index.php?title=CJA&amp;diff=7222</id>
		<title>CJA</title>
		<link rel="alternate" type="text/html" href="https://www.digitalmzx.com/wiki/index.php?title=CJA&amp;diff=7222"/>
		<updated>2010-01-13T23:32:05Z</updated>

		<summary type="html">&lt;p&gt;KKairos: left comment&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''Note: This page used to be a redirect to CJA's userpage. It's best to keep those seperated.''&lt;br /&gt;
&lt;br /&gt;
== The Basics ==&lt;br /&gt;
&lt;br /&gt;
CJA is a MegaZeuxer known for being quite prolific in his gamemaking. He is one of the principal members of the programming group [[POOP ROAD|POOP ROAD &amp;gt;:(]] and helps with the running of their eponymous IRC channel on [[Espernet]]. He is one of the major players in the creation of the [[BAND|BAND! Series]] of MegaZeux games.&lt;br /&gt;
&lt;br /&gt;
His games range from being shorter mini-games to longer, more drawn-out projects.&lt;br /&gt;
&lt;br /&gt;
== CJA's Games ==&lt;br /&gt;
&lt;br /&gt;
* [[ASCII Puzzle Game]]&lt;br /&gt;
* [[BAND|BAND! 1 - BAN DMZX]] (with [[ShloobeR]])&lt;br /&gt;
* BAND! 2 - PREMIERE (with [[Guy]])&lt;br /&gt;
* BAND! 3 (with Guy)&lt;br /&gt;
* Catch&lt;br /&gt;
* Failure Pack&lt;br /&gt;
* Flantasia 3 (Incomplete and Demo Versions)&lt;br /&gt;
* Flantasia 4 (Incomplete and Demo Versions)&lt;br /&gt;
* Flantasia Saga&lt;br /&gt;
* HOOPLE!&lt;br /&gt;
* Ionic&lt;br /&gt;
* Katamari Damacy Clone Demo&lt;br /&gt;
* Math with Big Numbers&lt;br /&gt;
* mIRC Art Generator&lt;br /&gt;
* Save New Year's! (with [[Nahah]] and [[micah]])&lt;br /&gt;
* SuperZZT Emulator&lt;br /&gt;
* Surround Demo&lt;br /&gt;
* Thingiy&lt;br /&gt;
* THIS IS A DOZ COD&lt;br /&gt;
* Trig Circles Demo&lt;br /&gt;
* Tuxedo Ted (v1.2)&lt;br /&gt;
* [[ZOMGame]]&lt;br /&gt;
&lt;br /&gt;
For more information about CJA and an autobiography, see [[User:CJA|CJA's user page]].&lt;br /&gt;
&lt;br /&gt;
== Community Comments ==&lt;br /&gt;
&lt;br /&gt;
&amp;quot;CJA is a ridiculously prolific MZXer.&amp;quot; -- [[User:KKairos|KKairos]] 23:32, 13 January 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
{{Stub}}&lt;br /&gt;
&lt;br /&gt;
[[Category:MZXers]]&lt;/div&gt;</summary>
		<author><name>KKairos</name></author>
	</entry>
</feed>