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	<id>https://www.digitalmzx.com/wiki/index.php?action=history&amp;feed=atom&amp;title=The_Accidental_Death</id>
	<title>The Accidental Death - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://www.digitalmzx.com/wiki/index.php?action=history&amp;feed=atom&amp;title=The_Accidental_Death"/>
	<link rel="alternate" type="text/html" href="https://www.digitalmzx.com/wiki/index.php?title=The_Accidental_Death&amp;action=history"/>
	<updated>2026-06-21T21:57:57Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.39.7</generator>
	<entry>
		<id>https://www.digitalmzx.com/wiki/index.php?title=The_Accidental_Death&amp;diff=5065&amp;oldid=prev</id>
		<title>Terryn: (category)</title>
		<link rel="alternate" type="text/html" href="https://www.digitalmzx.com/wiki/index.php?title=The_Accidental_Death&amp;diff=5065&amp;oldid=prev"/>
		<updated>2008-01-13T08:27:39Z</updated>

		<summary type="html">&lt;p&gt;(category)&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 08:27, 13 January 2008&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l6&quot;&gt;Line 6:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 6:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Development==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Development==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Hours before the competition, Old-Sckool was returning home from summer school when he consumed the combination air freshiner liquid and pretzels, which became the plot of the game. The first hours of the game's development were devoted to developing the platforming engine, along with the umbrella/jetpack items. Development was halted to the next day when the family went out to celebrate a late fourth of July fireworks show. With the main platforming engines set up, the first and last boards were created first, before adding in the three other levels.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Hours before the competition, Old-Sckool was returning home from summer school when he consumed the combination air freshiner liquid and pretzels, which became the plot of the game. The first hours of the game's development were devoted to developing the platforming engine, along with the umbrella/jetpack items. Development was halted to the next day when the family went out to celebrate a late fourth of July fireworks show. With the main platforming engines set up, the first and last boards were created first, before adding in the three other levels.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Games]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Games]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Category:Day of Zeux Entries]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Terryn</name></author>
	</entry>
	<entry>
		<id>https://www.digitalmzx.com/wiki/index.php?title=The_Accidental_Death&amp;diff=4838&amp;oldid=prev</id>
		<title>Terryn: No dead-enders.</title>
		<link rel="alternate" type="text/html" href="https://www.digitalmzx.com/wiki/index.php?title=The_Accidental_Death&amp;diff=4838&amp;oldid=prev"/>
		<updated>2008-01-11T14:24:56Z</updated>

		<summary type="html">&lt;p&gt;No dead-enders.&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
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				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 14:24, 11 January 2008&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The Accidental Death, Old-Sckool's second entry in the DoZ competition, is a basic 1x1 platformer starring Old-Sckool himself.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The Accidental Death, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;Old-Sckool&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]]&lt;/ins&gt;'s second entry in the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Day of Zeux|&lt;/ins&gt;DoZ&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]] &lt;/ins&gt;competition, is a basic 1x1 platformer starring Old-Sckool himself.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Gameplay==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Gameplay==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;While eating a seemingly harmless bag of pretzels, Old-Sckool accidentally consumes a lethal amount of air &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;freshiner &lt;/del&gt;liquid and dies. In order to return to the living, he must follow God's command to beat &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Satin &lt;/del&gt;at his own game. The game takes place in a total of 3 levels in which you have to collect a red coin to advance, and a final level where you have to complete the platforming sequence within the time limit. Within the first 3 levels you can collect a jetpack and an umbrella which allow you to reach platforms that you couldn't before. The Jetpack boosts you straight up to reach high up places, while the umbrella lets you slowly float to the ground, allowing you to cover vast distances. Also, since you're dead, you can't die &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and get gameover&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;While eating a seemingly harmless bag of pretzels, Old-Sckool accidentally consumes a lethal amount of air &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;freshener &lt;/ins&gt;liquid and dies. In order to return to the living, he must follow God's command to beat &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Satan &lt;/ins&gt;at his own game. The game takes place in a total of 3 levels in which you have to collect a red coin to advance, and a final level where you have to complete the platforming sequence within the time limit. Within the first 3 levels you can collect a jetpack and an umbrella which allow you to reach platforms that you couldn't before. The Jetpack boosts you straight up to reach high up places, while the umbrella lets you slowly float to the ground, allowing you to cover vast distances. Also, since you're dead, you can't die &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;(thus getting a game over)&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Development==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Development==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Hours before the competition, Old-Sckool was returning home from summer school when he consumed the combination air freshiner liquid and pretzels, which became the plot of the game. The first hours of the game's development were devoted to developing the platforming engine, along with the umbrella/jetpack items. Development was halted to the next day when the family went out to celebrate a late fourth of July fireworks show. With the main platforming engines set up, the first and last boards were created first, before adding in the three other levels.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Hours before the competition, Old-Sckool was returning home from summer school when he consumed the combination air freshiner liquid and pretzels, which became the plot of the game. The first hours of the game's development were devoted to developing the platforming engine, along with the umbrella/jetpack items. Development was halted to the next day when the family went out to celebrate a late fourth of July fireworks show. With the main platforming engines set up, the first and last boards were created first, before adding in the three other levels.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Games]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Games]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Terryn</name></author>
	</entry>
	<entry>
		<id>https://www.digitalmzx.com/wiki/index.php?title=The_Accidental_Death&amp;diff=4716&amp;oldid=prev</id>
		<title>Wervyn: Reverted edits by Sharpnova (Talk); changed back to last version by Afkhideki</title>
		<link rel="alternate" type="text/html" href="https://www.digitalmzx.com/wiki/index.php?title=The_Accidental_Death&amp;diff=4716&amp;oldid=prev"/>
		<updated>2008-01-11T13:51:52Z</updated>

		<summary type="html">&lt;p&gt;Reverted edits by &lt;a href=&quot;/wiki/Special:Contributions/Sharpnova&quot; title=&quot;Special:Contributions/Sharpnova&quot;&gt;Sharpnova&lt;/a&gt; (&lt;a href=&quot;/wiki/index.php?title=User_talk:Sharpnova&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;User talk:Sharpnova (page does not exist)&quot;&gt;Talk&lt;/a&gt;); changed back to last version by &lt;a href=&quot;/wiki/index.php?title=User:Afkhideki&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;User:Afkhideki (page does not exist)&quot;&gt;Afkhideki&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;The Accidental Death, Old-Sckool's second entry in the DoZ competition, is a basic 1x1 platformer starring Old-Sckool himself.&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
While eating a seemingly harmless bag of pretzels, Old-Sckool accidentally consumes a lethal amount of air freshiner liquid and dies. In order to return to the living, he must follow God's command to beat Satin at his own game. The game takes place in a total of 3 levels in which you have to collect a red coin to advance, and a final level where you have to complete the platforming sequence within the time limit. Within the first 3 levels you can collect a jetpack and an umbrella which allow you to reach platforms that you couldn't before. The Jetpack boosts you straight up to reach high up places, while the umbrella lets you slowly float to the ground, allowing you to cover vast distances. Also, since you're dead, you can't die and get gameover.&lt;br /&gt;
&lt;br /&gt;
==Development==&lt;br /&gt;
Hours before the competition, Old-Sckool was returning home from summer school when he consumed the combination air freshiner liquid and pretzels, which became the plot of the game. The first hours of the game's development were devoted to developing the platforming engine, along with the umbrella/jetpack items. Development was halted to the next day when the family went out to celebrate a late fourth of July fireworks show. With the main platforming engines set up, the first and last boards were created first, before adding in the three other levels.&lt;br /&gt;
[[Category:Games]]&lt;/div&gt;</summary>
		<author><name>Wervyn</name></author>
	</entry>
	<entry>
		<id>https://www.digitalmzx.com/wiki/index.php?title=The_Accidental_Death&amp;diff=4247&amp;oldid=prev</id>
		<title>Afkhideki at 21:44, 7 January 2008</title>
		<link rel="alternate" type="text/html" href="https://www.digitalmzx.com/wiki/index.php?title=The_Accidental_Death&amp;diff=4247&amp;oldid=prev"/>
		<updated>2008-01-07T21:44:52Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 21:44, 7 January 2008&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l6&quot;&gt;Line 6:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 6:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Development==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Development==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Hours before the competition, Old-Sckool was returning home from summer school when he consumed the combination air freshiner liquid and pretzels, which became the plot of the game. The first hours of the game's development were devoted to developing the platforming engine, along with the umbrella/jetpack items. Development was halted to the next day when the family went out to celebrate a late fourth of July fireworks show. With the main platforming engines set up, the first and last boards were created first, before adding in the three other levels.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Hours before the competition, Old-Sckool was returning home from summer school when he consumed the combination air freshiner liquid and pretzels, which became the plot of the game. The first hours of the game's development were devoted to developing the platforming engine, along with the umbrella/jetpack items. Development was halted to the next day when the family went out to celebrate a late fourth of July fireworks show. With the main platforming engines set up, the first and last boards were created first, before adding in the three other levels.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Category:Games]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Afkhideki</name></author>
	</entry>
	<entry>
		<id>https://www.digitalmzx.com/wiki/index.php?title=The_Accidental_Death&amp;diff=4196&amp;oldid=prev</id>
		<title>24.195.224.233 at 03:14, 7 January 2008</title>
		<link rel="alternate" type="text/html" href="https://www.digitalmzx.com/wiki/index.php?title=The_Accidental_Death&amp;diff=4196&amp;oldid=prev"/>
		<updated>2008-01-07T03:14:28Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;The Accidental Death, Old-Sckool's second entry in the DoZ competition, is a basic 1x1 platformer starring Old-Sckool himself.&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
While eating a seemingly harmless bag of pretzels, Old-Sckool accidentally consumes a lethal amount of air freshiner liquid and dies. In order to return to the living, he must follow God's command to beat Satin at his own game. The game takes place in a total of 3 levels in which you have to collect a red coin to advance, and a final level where you have to complete the platforming sequence within the time limit. Within the first 3 levels you can collect a jetpack and an umbrella which allow you to reach platforms that you couldn't before. The Jetpack boosts you straight up to reach high up places, while the umbrella lets you slowly float to the ground, allowing you to cover vast distances. Also, since you're dead, you can't die and get gameover.&lt;br /&gt;
&lt;br /&gt;
==Development==&lt;br /&gt;
Hours before the competition, Old-Sckool was returning home from summer school when he consumed the combination air freshiner liquid and pretzels, which became the plot of the game. The first hours of the game's development were devoted to developing the platforming engine, along with the umbrella/jetpack items. Development was halted to the next day when the family went out to celebrate a late fourth of July fireworks show. With the main platforming engines set up, the first and last boards were created first, before adding in the three other levels.&lt;/div&gt;</summary>
		<author><name>24.195.224.233</name></author>
	</entry>
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