Legend of Zelda: The Inquest: Difference between revisions

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{{futuregame}}
{{futuregame}}


''Legend of Zelda: The Inquest'', is a Zelda clone for MegaZeux created by [[T-Bone6]].
''Legend of Zelda: The Inquest'', is a Zelda clone for MegaZeux created by [[T-Bone6]]. Originally, the game consisted of only [[built-in]] enemies, items and terrain and was titled just Zelda in roughly 1998 - 1999. This would T-Bone's first ever test project for MegaZeux but was put on hold for many years before recently getting totally revamped with the new features of the latest MegaZeux versions.


==Development==
==Development==
The Legend of Zelda: The Inquest has seen many revisions to its appearance and game play. With much help from [[Pyro]] the sword [[engine]] improved greatly.
The Legend of Zelda: The Inquest has seen many revisions to its appearance and game play. With much help from [[Pyro]] the sword [[engine]] improved greatly.




{{stub}}
{{stub}}
[[Category:Games]]

Revision as of 16:06, 2 October 2008

Template:Futuregame

Legend of Zelda: The Inquest, is a Zelda clone for MegaZeux created by T-Bone6. Originally, the game consisted of only built-in enemies, items and terrain and was titled just Zelda in roughly 1998 - 1999. This would T-Bone's first ever test project for MegaZeux but was put on hold for many years before recently getting totally revamped with the new features of the latest MegaZeux versions.

Development

The Legend of Zelda: The Inquest has seen many revisions to its appearance and game play. With much help from Pyro the sword engine improved greatly.