T-Bone: Difference between revisions

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|jointime = 2002
|jointime = 2002
|interests = Film Making, Web Design
|interests = Film Making, Web Design
|mzxgames = [[Jet Pack Man]], [[Virtris]], [[National Hockey League]]
|mzxgames = [[Jet Pack Man]], [[Virtris]], [[National Hockey League]], [[Super Mario for MZX]], [[Tardnation]]
|companies = [[T-Bone Productions]]
|companies = [[T-Bone Productions]]
|ircname = T-Bone
|ircname = T-Bone
|email = N/A
|preferredim = N/A
|imname = N/A
}}
}}



Revision as of 09:15, 15 May 2011


T-Bone
File:Tyrone.jpg
Join date 2002
Interests Film Making, Web Design
MZX games Jet Pack Man, Virtris, National Hockey League, Super Mario for MZX, Tardnation
Companies T-Bone Productions

Contact info
IRC: T-Bone
Email: N/A
N/A: N/A

T-Bone (Tyrone MacLean-Wilson), has been using MegaZeux since 1998 and became an active member in the DigitalMZX community in the spring of 2002. T-Bone was first introduced to MegaZeux through the ZZT community. ZZT of which he started using in 1995, creating dozens of unreleased games.

T-Bone started off testing around with making countless prototype game projects. Most of these projects date back nearly 10 years since the day they were first created; i.e. Super Mario for MegaZeux and The Legend of Zelda: The Inquest. He continues to work on these Unfinished T-Bone Games and is hopeful that they will one day, each, see a release.

Criticism

Popularized for his work on recreating Nintendo games to the MegaZeux platform; he has been criticized for his lack of originality as a game developer. The majority of his video games relate to already existing popular licensed games.

Occupation

T-Bone works as a web-based programmer, graphic designer, radio show technician and occasional host, youth mentor, audio and video editor. He is also a student, studying Graphic Design in a 3 year program in Canada.

Released MZX Games

Released MZX Engines

Released MZX Demos

External links