ZZT: Difference between revisions
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ZZT is an ANSI-based GCS game creation system, created in 1991 by [[Tim Sweeney]], of [[Epic Games]]. | ZZT is an ANSI-based GCS (game creation system), created in 1991 by [[Tim Sweeney]], founder of [[Epic Games]]. ZZT is the predecessor to [[MegaZeux]], and the creator of MegaZeux--[[Alexis|Alexis Janson]], was a well-known [[ZZTer]] prior to creating MegaZeux. | ||
== External links == | == External links == | ||
[ | [[zultimate:ZZT|ZZT on ZUltimate]] | ||
{{stub}} | {{stub}} |
Latest revision as of 05:15, 21 January 2013
ZZT is an ANSI-based GCS (game creation system), created in 1991 by Tim Sweeney, founder of Epic Games. ZZT is the predecessor to MegaZeux, and the creator of MegaZeux--Alexis Janson, was a well-known ZZTer prior to creating MegaZeux.