Bomb Brothers: Difference between revisions

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{{Game| title = Bomb Brothers
{{Game
|image = Bombbros.png
|title = Bomb Brothers
|image = BombBrothersTitle.png
|creator = [[Otto Germain]] (as Jeremy Lamar)
|creator = [[Otto Germain]] (as Jeremy Lamar)
|company = None
|company = None
|released = 1996
|released = 1996
|genre = Action
|genre = Action
|vault = 59
}}
}}
'''Bomb Brothers''' is a game released by [[Otto Germain]] in 1996, which featured one or two player gameplay involving bombing various enemies and collecting the gems they left behind. The game is notable for having featured a large robot-powered final boss, at a time when there were no sprites available to aid in the process of creating multi-character enemies. It received a spotlight on the [[DigitalMZX]] main page.
[[File:Bombbros.png|thumb|left]]


Bomb Brothers was a game released by Jeremy Lamar (now known as Otto Germain) in 1996, which featured one or two player gameplay involving bombing various enemies and collecting the gems they left behind. The game is notable for having featured a large robot-powered final boss, at a time when there were no sprites available to aid in the process of creating multi-character enemies. It received a spotlight on the [[DigitalMZX]] main page.
{{stub}}

Latest revision as of 05:04, 24 September 2015

Bomb Brothers
BombBrothersTitle.png
Author Otto Germain (as Jeremy Lamar)
Company None
Release Date 1996
Genre Action
Download DMZX Archive

Bomb Brothers is a game released by Otto Germain in 1996, which featured one or two player gameplay involving bombing various enemies and collecting the gems they left behind. The game is notable for having featured a large robot-powered final boss, at a time when there were no sprites available to aid in the process of creating multi-character enemies. It received a spotlight on the DigitalMZX main page.

Bombbros.png