Honor Quest: Difference between revisions
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{{Game| title = Honor Quest | {{Game | ||
|image = | |title = Honor Quest | ||
|image = HonorQuestTitle.png | |||
|creator = [[emmzee|Darren Hewer]] | |creator = [[emmzee|Darren Hewer]] | ||
|company = [[Destiny Software]] | |company = [[Destiny Software]] | ||
|released = June 1996 | |released = June 24, 1996 | ||
|genre = Story | |genre = Story | ||
|vault = 1752 | |||
}} | }} | ||
'''Honor Quest''' was a game created by [[Emmzee|Darren Hewer]] and released under [[Destiny Software]]. The emphasis is placed on its story, with little interactivity and no way for the player to actually die. This take on the [[MegaZeux]] game was highly influential, as not only did many other planned games soon emerge following this design (much like [[Weirdness]] started a trend with [[inventory games]]) but also every game defined as such was branded an "HQ-style" game. | |||
Honor Quest was a game created by [[Emmzee|Darren Hewer]] and released under [[Destiny Software]]. The emphasis is placed on its story, with little interactivity and no way for the player to actually die. This take on the MegaZeux game was highly influential, as not only did many other planned games soon emerge following this design (much like [[Weirdness]] started a trend with [[inventory games]]) but also every game defined as such was branded an "HQ-style" game. | |||
Autumn Dreams later released [[Honor Quest SE]], a complete remake of the original game with an original soundtrack. | Autumn Dreams later released [[Honor Quest SE]], a complete remake of the original game with an original soundtrack. | ||
Darren Hewer also put considerable work into a sequel, [[Honor Quest 2]], of which only the first chapter of the game was ever finished and released - another example of the infamous [[ | Darren Hewer also put considerable work into a sequel, [[Honor Quest 2]], of which only the first chapter of the game was ever finished and released--another example of the infamous [[demo curse]]. | ||
[[Category:Games]] | [[Category:Games]] | ||
[[Category:Games with Special Editions]] | [[Category:Games with Special Editions]] | ||
{{stub}} |
Latest revision as of 05:50, 25 September 2015
Honor Quest | |
Author | Darren Hewer |
Company | Destiny Software |
Release Date | June 24, 1996 |
Genre | Story |
Download | DMZX Archive |
Honor Quest was a game created by Darren Hewer and released under Destiny Software. The emphasis is placed on its story, with little interactivity and no way for the player to actually die. This take on the MegaZeux game was highly influential, as not only did many other planned games soon emerge following this design (much like Weirdness started a trend with inventory games) but also every game defined as such was branded an "HQ-style" game.
Autumn Dreams later released Honor Quest SE, a complete remake of the original game with an original soundtrack.
Darren Hewer also put considerable work into a sequel, Honor Quest 2, of which only the first chapter of the game was ever finished and released--another example of the infamous demo curse.