Western civ: Difference between revisions

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|genre = [[Action]]
|genre = [[Action]]
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{{wrongtitle| 1 = western_civ}}
== Basics ==
[[image:Western civ logo.png]]
==Basic ==
'''western_civ''' is an action/RPG game set in the ''wild west''. The story is told from a currently unnamed character, who serves as an apprentice to an outlaw.
'''western_civ''' is an action/RPG game set in the ''wild west''. The story is told from a currently unnamed character, who serves as an apprentice to an outlaw.


== Gameplay ==
==Gameplay==
[[image:wc_game.png|thumb|right|<font color="#000000">gameplay from ''western_civ''</font>]]
[[image:wc_game.png|thumb|right|<font color="#000000">gameplay from ''western_civ''</font>]]
Since it was originally released as a [[Day of Zeux|DoZ]] game, ''western_civ'' is a rather short game. It features a linear beginning and end, but has multiple story paths. During the story, there are several battles, a few small areas to explore, and a minigame that involves avoiding fire from a rifleman.
Since it was originally released as a [[Day of Zeux|DoZ]] game, ''western_civ'' is rather short. It features a linear beginning and end, but has multiple story paths. During the story, there are several battles, a few small areas to explore, and a minigame that involves avoiding fire from a rifleman.


== Graphics ==
==Graphics==
The levels in ''western_civ'' are non-scrolling. Everything is drawn with solid colors. There are  full-[[charset]] logos, and a scene from the intro was made using the [[bmp2mzx]] utility. The players and most items in the game are 1x1.
The levels in ''western_civ'' are non-scrolling. Everything is drawn with solid colors. There are  full-[[Character_set|charset]] logos, and a scene from the intro was made using the [[BMP 2 MZM]] utility. The players and most items in the game are 1x1.


== Engine ==
== Engine ==
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{| class="wikitable"
{| class="wikitable"
{| style="width:65%; height:100px" border="0"
{| style="width:65%; height:100px" border="0" text-align:center;margin-left:68px"
|-
|-
! version
! version
! release
! release
! content
! content
|-
|-
 
|align=center |1.0
| 1.0
|align=center | Jan 13 2008
 
|align=center | re-release of the game (into a non-DoZ format)
| Jan 13 2008
|-
 
|align=center | 1.1
| re-release of the game (into a non-DoZ format)
|align=center | Jan 14 2008
 
|align=center | patches the 'easy' difficulty to be much easier
|-
|-
 
|align=center | 1.2
| 1.1
|align=center | April 11 2008
 
|align=center | patches code in a door that caused the game to freeze,<br> cleans misc code, fixes a music bug
| Jan 14 2008
 
| patches the 'easy' difficulty to be much easier
 
|}
|}


[[Category:Games]]
[[Category:Games]]
{{stub}}
{{stub}}
__NOTOC__

Latest revision as of 17:21, 11 April 2008

western_civ
Wc title.png
Author afkHideki
Company team DAiJOBU
Release Date January 13, 2008
Genre Action
Download No link available.

The correct title of this article is western_civ. It appears incorrectly here because of technical restrictions.

Western civ logo.png

Basic

western_civ is an action/RPG game set in the wild west. The story is told from a currently unnamed character, who serves as an apprentice to an outlaw.

Gameplay

gameplay from western_civ

Since it was originally released as a DoZ game, western_civ is rather short. It features a linear beginning and end, but has multiple story paths. During the story, there are several battles, a few small areas to explore, and a minigame that involves avoiding fire from a rifleman.

Graphics

The levels in western_civ are non-scrolling. Everything is drawn with solid colors. There are full-charset logos, and a scene from the intro was made using the BMP 2 MZM utility. The players and most items in the game are 1x1.

Engine

battle system

Most of the text is handled using a simple overlay engine. The battle system is called the quick draw and is mainly just pressing the number that flashes on the screen within a time limit.


Patch History

Not counting the extensive amount of fixes submitted for it during the DoZ, western_civ has been patched twice.

version release content
1.0 Jan 13 2008 re-release of the game (into a non-DoZ format)
1.1 Jan 14 2008 patches the 'easy' difficulty to be much easier
1.2 April 11 2008 patches code in a door that caused the game to freeze,
cleans misc code, fixes a music bug