Game creation system: Difference between revisions

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A '''game-creation system''', or ''GCS'' for short, is a program designed to assist the user in creating a computer game. ''Game-creation systems'' can either be standalone programs (such as ''Game Maker'' and the ''RPGMaker'' series), or programs initially released as a game, and their editor was a side feature (like [[ZZT]] and [[MegaZeux]]).
A '''game-creation system''', or ''GCS'' for short, is a program designed to assist the user in creating a computer game. ''Game-creation systems'' can either be standalone programs (such as ''Game Maker'' and the ''RPGMaker'' series), or programs initially released as a game, and their editor was a side feature (like [[ZZT]] and [[MegaZeux]]).
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Latest revision as of 17:17, 29 March 2008

A game-creation system, or GCS for short, is a program designed to assist the user in creating a computer game. Game-creation systems can either be standalone programs (such as Game Maker and the RPGMaker series), or programs initially released as a game, and their editor was a side feature (like ZZT and MegaZeux).