Cave Conqueror: Difference between revisions

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{{Game
{{Game
|title = Cave Conqueror
|title = Cave Conqueror
|image =  
|image = CC_title.png
|creator = ThDPro
|creator = ThDPro
|company = Thoughdoo Productions
|company = Thoughdoo Productions
|released = May 31, 2013
|released = May 31, 2013
|genre = Adventure, Strategy, Puzzle
|genre = Adventure, Strategy, Puzzle
|vault = http://vault.digitalmzx.net/show.php?id=2018
|vault = 2018
}}
}}


ThDPro's first release since [[Commander Keen: Heroes Lost]]. Using a pixel precise mouse engine and the default megazeux char set/palette, the game makes use of several puzzle elements in a turn based RPG scenario, as well as a system of randomized cards. Features twenty different hand made boards an a story of letters from the player and his wife written by [[KKairos]]
ThDPro's first release since [[Commander Keen: Heroes Lost]]. Using a pixel precise mouse engine and the default MegaZeux char set/palette, the game makes use of several puzzle elements in a turn based RPG scenario, as well as a system of randomized cards. Features twenty different hand made boards and a story of letters from the player and his wife written by [[KKairos]].
[[File:CC_title.png]]


[[File:CC_gameplay.png]]
[[File:CC_gameplay.png|thumb|left]]

Latest revision as of 05:20, 24 September 2015

Cave Conqueror
CC title.png
Author ThDPro
Company Thoughdoo Productions
Release Date May 31, 2013
Genre Adventure, Strategy, Puzzle
Download DMZX Archive

ThDPro's first release since Commander Keen: Heroes Lost. Using a pixel precise mouse engine and the default MegaZeux char set/palette, the game makes use of several puzzle elements in a turn based RPG scenario, as well as a system of randomized cards. Features twenty different hand made boards and a story of letters from the player and his wife written by KKairos.

CC gameplay.png