ZZT: Difference between revisions
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ZZT is an ANSI-based | ZZT is an ANSI-based GCS game creation system, created in 1991 by [[Tim Sweeney]], of [[Epic Games]]. | ||
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Revision as of 06:26, 19 October 2006
ZZT is an ANSI-based GCS game creation system, created in 1991 by Tim Sweeney, of Epic Games.