Engine: Difference between revisions

From MZXWiki
Jump to navigation Jump to search
No edit summary
m (Reverted again)
Line 1: Line 1:
FUCKING FAGGOTS!!
<i>For the game by [[Luke Drelick]], see [[Engine (game)]].</i>
 
An <b>engine</b> is one or more [[robot]]s working to perform a specific task. Engines are the meat and potatoes of any decent game. Typical functions of gameplay engines include allowing the player to wield a sword, controlling jumping/gravity in a sidescrolling game, drawing and moving [[sprite]]s on the screen, handling text boxes, status menus, and battles in an RPG, and simulating first-person perspective.
 
{{stub}}
 
[[Category:MegaZeux]]

Revision as of 14:34, 21 January 2007

For the game by Luke Drelick, see Engine (game).

An engine is one or more robots working to perform a specific task. Engines are the meat and potatoes of any decent game. Typical functions of gameplay engines include allowing the player to wield a sword, controlling jumping/gravity in a sidescrolling game, drawing and moving sprites on the screen, handling text boxes, status menus, and battles in an RPG, and simulating first-person perspective.