ZZT: Difference between revisions

From MZXWiki
Jump to navigation Jump to search
m (Reverted edits by 75.44.190.228 (Talk); changed back to last version by Hyde`)
(info about zzt/mzx ties, sort of)
Line 1: Line 1:
ZZT is an ANSI-based GCS game creation system, created in 1991 by [[Tim Sweeney]], of [[Epic Games]].
ZZT is an ANSI-based GCS game creation system, created in 1991 by [[Tim Sweeney]], of [[Epic Games]]. It is considered by most everyone to be the predecessor to [[MegaZeux]], and the creator of MegaZeux--[[Alexis|Alexis Janson]], was a well-known [[ZZTer] prior to creating MegaZeux.





Revision as of 01:16, 22 June 2007

ZZT is an ANSI-based GCS game creation system, created in 1991 by Tim Sweeney, of Epic Games. It is considered by most everyone to be the predecessor to MegaZeux, and the creator of MegaZeux--Alexis Janson, was a well-known [[ZZTer] prior to creating MegaZeux.


External links

z2, the community hub for ZZTers