MegaZeux Excellence Awards: Difference between revisions
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|style="padding-right:1em;"|Smileys||''[[Adam Parrish]]'' | |style="padding-right:1em;"|Smileys||''[[Adam Parrish]]'' | ||
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|style="padding-right:1em;"|[[Sivion]]||style="padding-right:2em;"|''[[ | |style="padding-right:1em;"|[[Sivion]]||style="padding-right:2em;"|''[[Clint Neilson]]'' | ||
|style="padding-right:1em;"|Autoscroll||''[[Kevin Vance]]'' | |style="padding-right:1em;"|Autoscroll||''[[Kevin Vance]]'' | ||
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|style="padding-right:1em;"|Bloodgate||style="padding-right:2em;"|''Tom Ivey'' | |style="padding-right:1em;"|Bloodgate||style="padding-right:2em;"|''Tom Ivey'' | ||
|style="padding-right:1em;"|Majik Boomerang Engine||'' | |style="padding-right:1em;"|Majik Boomerang Engine||''Majik'' | ||
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|style="padding-right:1em;"|TGOMDDAD||style="padding-right:2em;"|''Luke St. Clair'' | |style="padding-right:1em;"|TGOMDDAD||style="padding-right:2em;"|''Luke St. Clair'' |
Revision as of 02:49, 16 January 2008
The MegaZeux Excellence Awards (also known by its abbreviation, MZXEA) were conceived by Adam (myth) Parrish as an annually-held awards ceremony where the community voted on their favorite MegaZeux games released that year. In actuality, only three were ever held: the first two were held in 1996 and 1997, after which community interest began to wane. A final effort was made by Hercules to revive the tradition in 2000, which was ultimately to be the last MZXEA. In general, the perception was and is that there are not enough high-quality MZX games released on a yearly basis to justify the ceremony, and everyone is already aware of those games that are high-quality anyway. In addition, controversy over Luke Drelick engaging in ballot stuffing for his game, Engine 2, caused a decline in faith in the legitimacy and credibility of the awards.
Awards
The MZXEA had three major awards for best overall game, each represented by an ampersand (&). The Gold Ampersand went to the best game released that year, while the Silver and Bronze Ampersands were awarded to the two runners-up. Genre-specific awards were also given, including awards for Best Unfinished/Demo Game and Best DoZ Game. (This needs to be rewritten with specific rules and regulations, including a description of the council system. Relevant details are at [1])
History
1996
Award | Winner | Author |
---|---|---|
Gold | Orb of the Twisted Demo | Nathan Ridley |
Silver | Weirdness | Software Visions |
Bronze | Honor Quest | Darren Hewer |
Category | Winner | Author |
---|---|---|
Best Action-Oriented Game | Damaged Mind | Darren Hewer |
Best Adventure Game | Honor Quest | Darren Hewer |
Best Comedy Game | Darkness | Darren Hewer |
Best Puzzle-Oriented Game | Weirdness | Software Visions |
Best Graphics | Orb of the Twisted Demo | Nathan Ridley |
Best Sound/Music | Weirdness | Software Visions |
Best Demo/Unfinished Game | Quest of Durin Prerelease | Adam Parrish |
Best Utility/Engine | MegaZeux Encyclopedia v1a | Software Visions |
Best Website/Internet Resource | MegaZeux Stockpile | Barney9651 |
Adam Parrish (chairman) |
(Exact details unknown, it would be helpful if someone could find them) |
1997
(I will do these later, or someone else can. Relevant details are at [2])
2000
(I will do these later, or someone else can. Relevant details are at [3])