Legend of Zelda: The Inquest: Difference between revisions

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{{futuregame}}
{{futuregame}}
{{Game| title = The Legend of Zelda: The Inquest
|image = N/A
|creator = [[T-Bone]]
|company = N/A
|released = unreleased
|genre = RPG Adventure
}}


''Legend of Zelda: The Inquest'', is a Zelda clone for MegaZeux created by [[T-Bone6]]. Originally, the game consisted of only [[built-in]] enemies, items and terrain and was titled just Zelda in roughly 1998 - 1999. This would T-Bone's first ever test project for MegaZeux but was put on hold for many years before recently getting totally revamped with the new features of the latest MegaZeux versions.
''Legend of Zelda: The Inquest'', is a Zelda clone for MegaZeux created by [[T-Bone]]. Originally, the game consisted of only [[built-in]] [[enemies]], [[items]] and [[terrain]] and was titled just Zelda in roughly 1998 - 1999. This would be T-Bone's first ever test project for MegaZeux but was put on hold for many years before recently getting totally revamped with the new features of the latest MegaZeux versions.


==Development==
==Development==

Revision as of 16:12, 7 October 2008

Template:Futuregame

The Legend of Zelda: The Inquest
File:N/A
Author T-Bone
Company N/A
Release Date unreleased
Genre RPG Adventure
Download No link available.

Legend of Zelda: The Inquest, is a Zelda clone for MegaZeux created by T-Bone. Originally, the game consisted of only built-in enemies, items and terrain and was titled just Zelda in roughly 1998 - 1999. This would be T-Bone's first ever test project for MegaZeux but was put on hold for many years before recently getting totally revamped with the new features of the latest MegaZeux versions.

Development

The Legend of Zelda: The Inquest has seen many revisions to its appearance and game play. With much help from Pyro the sword engine improved greatly.