Cave Conqueror: Difference between revisions

From MZXWiki
Jump to navigation Jump to search
(Created page with "{{Game |title = Cave Conqueror |image = |creator = ThDPro |company = Thoughdoo Productions |released = May 31, 2013 |genre = Adventure, Strategy, Puzzle |vault = http://vault.di...")
 
No edit summary
Line 9: Line 9:
}}
}}


ThDPro's first release since [[Commander Keen: Heroes Lost]]. Using a pixel precise mouse engine and the default megazeux char set/palette, the game makes use of several puzzle elements in a turn  based RPG scenario. Features twenty different hand made boards an a story of letters from the player and his wife written by [[KKairos]]
ThDPro's first release since [[Commander Keen: Heroes Lost]]. Using a pixel precise mouse engine and the default megazeux char set/palette, the game makes use of several puzzle elements in a turn  based RPG scenario, as well as a system of randomized cards. Features twenty different hand made boards an a story of letters from the player and his wife written by [[KKairos]]
[[File:CC_title.png]]
[[File:CC_title.png]]
[[File:CC_gameplay.png]]

Revision as of 09:43, 2 June 2013

Cave Conqueror
[[Image:|320px]]
Author ThDPro
Company Thoughdoo Productions
Release Date May 31, 2013
Genre Adventure, Strategy, Puzzle
Download DMZX Archive

ThDPro's first release since Commander Keen: Heroes Lost. Using a pixel precise mouse engine and the default megazeux char set/palette, the game makes use of several puzzle elements in a turn based RPG scenario, as well as a system of randomized cards. Features twenty different hand made boards an a story of letters from the player and his wife written by KKairos CC title.png

CC gameplay.png