Completion!: Difference between revisions
(page created and given description) |
m (aurorasoft link to zu) |
||
Line 2: | Line 2: | ||
|image = Completion.png | |image = Completion.png | ||
|creator = [[KKairos]] | |creator = [[KKairos]] | ||
|company = AuroraSoft | |company = [[zultimate:AuroraSoft|AuroraSoft]] | ||
|released = 2001 | |released = 2001 | ||
|genre = Puzzle | |genre = Puzzle | ||
Line 9: | Line 9: | ||
Completion! was a puzzle game released by KKairos in which the object is to drop a red, blue or purple square onto a square of the same color. When this happened, all squares of said color adjacent to the dropped square would be eliminated from the game. | Completion! was a puzzle game released by KKairos in which the object is to drop a red, blue or purple square onto a square of the same color. When this happened, all squares of said color adjacent to the dropped square would be eliminated from the game. | ||
Completion! featured a single-player mode in which the player attempted to clear eleven semi-random stages in a gradually smaller amount of time, and a rudimentary two-player mode in which two players would race to see who cleared their screen faster. MegaZeux did not at the time of Completion!'s release have the proper keyboard detection for a proper two-player mode, so the :key* labels were used instead. | Completion! featured a single-player mode in which the player attempted to clear eleven semi-random stages in a gradually smaller amount of time, and a rudimentary two-player mode in which two players would race to see who cleared their screen faster. [[MegaZeux]] did not at the time of Completion!'s release have the proper keyboard detection for a proper two-player mode, so the :key* labels were used instead. | ||
The game was somewhat buggy, most notably in that its start board was its title screen and in that the 'timer' that is supposed to trigger a game over when it reaches zero does not do so. There is also no official announcement of a winner in two-player mode. | The game was somewhat buggy, most notably in that its start board was its title screen and in that the 'timer' that is supposed to trigger a game over when it reaches zero does not do so. There is also no official announcement of a winner in two-player mode. |
Revision as of 08:53, 13 January 2008
Completion! | |
Author | KKairos |
Company | AuroraSoft |
Release Date | 2001 |
Genre | Puzzle |
Download | No link available. |
Completion! was a puzzle game released by KKairos in which the object is to drop a red, blue or purple square onto a square of the same color. When this happened, all squares of said color adjacent to the dropped square would be eliminated from the game.
Completion! featured a single-player mode in which the player attempted to clear eleven semi-random stages in a gradually smaller amount of time, and a rudimentary two-player mode in which two players would race to see who cleared their screen faster. MegaZeux did not at the time of Completion!'s release have the proper keyboard detection for a proper two-player mode, so the :key* labels were used instead.
The game was somewhat buggy, most notably in that its start board was its title screen and in that the 'timer' that is supposed to trigger a game over when it reaches zero does not do so. There is also no official announcement of a winner in two-player mode.