Cheese's Adventure: Difference between revisions

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'''Cheese's Adventure''', released during the [[Summer 2005 Dualstream Day of Zeux]] competition by [[LogiCow]], is notable for being the first relatively complete MZX game to feature pixel-perfect movement and collision detection.
{{Game| title = Cheese's Adventure
|image =
|creator = [[LogiCow]]
|company = None
|released = 2005
|genre = Side-scroller
}}
 
[[Cheese's Adventure]], released during the [[Summer 2005 Dualstream Day of Zeux]] competition by [[LogiCow]], is notable for being the first relatively complete MZX game to feature [[pixel-perfection|pixel-perfect]] movement and collision detection.




=== Critical Acclaim ===
=== Critical Acclaim ===
Cheese's Adventure scored second place overall during the Summer 2005 DSDoZ, with 1223 out of 1600 points - second only to [[MadBrain]]'s [[Space Kung-Fu]], having lost to it by a mere 65 points.
Cheese's Adventure scored second place overall during the Summer 2005 DSDoZ, with 1223 out of 1600 points - second only to his brother [[MadBrain]]'s [[Space Kung-Fu]], having lost to it by a mere 65 points.


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[[Category:Day of Zeux Entries]]

Latest revision as of 12:28, 16 January 2008

Cheese's Adventure
[[Image:|320px]]
Author LogiCow
Company None
Release Date 2005
Genre Side-scroller
Download No link available.

Cheese's Adventure, released during the Summer 2005 Dualstream Day of Zeux competition by LogiCow, is notable for being the first relatively complete MZX game to feature pixel-perfect movement and collision detection.


Critical Acclaim

Cheese's Adventure scored second place overall during the Summer 2005 DSDoZ, with 1223 out of 1600 points - second only to his brother MadBrain's Space Kung-Fu, having lost to it by a mere 65 points.