Bomb Brothers: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
|||
Line 7: | Line 7: | ||
}} | }} | ||
Bomb Brothers was a game released by Jeremy Lamar (now known as Otto Germain) in 1996, which featured one or two player gameplay involving bombing various enemies and collecting the gems they left behind. The game is notable for having featured a large robot-powered final boss, at a time when there were no sprites available to aid in the process of creating multi-character enemies. It received a spotlight on the [[DigitalMZX]] main page. | '''Bomb Brothers''' was a [[game]] released by ''Jeremy Lamar'' (now known as [[Otto Germain]]) in 1996, which featured one or two player gameplay involving bombing various enemies and collecting the gems they left behind. The game is notable for having featured a large robot-powered final boss, at a time when there were no sprites available to aid in the process of creating multi-character enemies. It received a spotlight on the [[DigitalMZX]] main page. | ||
[[category:games]] | |||
{{stub}} |
Revision as of 19:05, 29 March 2008
Bomb Brothers | |
Author | Otto Germain (as Jeremy Lamar) |
Company | None |
Release Date | 1996 |
Genre | Action |
Download | No link available. |
Bomb Brothers was a game released by Jeremy Lamar (now known as Otto Germain) in 1996, which featured one or two player gameplay involving bombing various enemies and collecting the gems they left behind. The game is notable for having featured a large robot-powered final boss, at a time when there were no sprites available to aid in the process of creating multi-character enemies. It received a spotlight on the DigitalMZX main page.