Super ASCII MZX Town/Hint Part I: Difference between revisions
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== START ROOM == | == START ROOM == | ||
* Go the store, and buy some more. | * Go the store, and buy some more. | ||
* You will need to open the purple door. | |||
== UNSCRAMBLE THE WORD OR PHRASE == | == UNSCRAMBLE THE WORD OR PHRASE == |
Latest revision as of 21:43, 26 December 2011
(General purpose hints)
- Ensure make multiple save files. Sometimes you might realize you forgot something and have to restore an earlier file.
- You get points for conserved resources.
- Do not shoot everyone in the game, you can waste ammunition like that and lose points for conserved resources.
- If you want to set music modes, push space bar on the title screen, and then select the option.
BANISH DETONATE SUMMON KILL
- The words "Banish! Detonate! Summon! Kill!" do have a purpose.
- There is a way to go through the water even in the wrong direction.
- You need some but not all of the potions.
- Collect the potions at the right time instead of the wrong time.
- Dragons cannot be pushed and cannot go over water.
- Don't step on the king's lava please.
- Some potions must be collected not only at the right time but also in the right place.
CASTLE
- Did you remember a key?
- Some monster is safe, some is danger. (Color is irrelevant)
- Make a map if it will help you.
CODE ROOM
- Cover the blue floor with the boxes.
- The message at the bottom of the screen is refering to the area of the board covered by the message.
- You can use the keyboard commands (push H for help) to be able to see what the message is covering.
DRAGON FIGHTING ROOM
- Do you know a trick in MegaZeux?
- Do you know how to leave?
- Do you know which one is a real key?
FINAL
- You get permanent fire walking in this level.
- There are two possible solutions to the multiplication.
- Don't block the exit.
- BIG_MONSTER is good and you should not fight them please.
FOREST
- Push the switch in corner to open the gate.
- Clear the path properly.
- Pay attention to timer!
- Pay attention to duplication!
- Freeze time potion is best used when leaving back where you came from.
GAME OF FOUR BOMBS
- The "S" is sensor.
- Remember, Jesus saves.
- Lit bombs are still pushable too.
- Don't get trapped in the room containing the key.
GEM TRADER
- If you trade many gems at once, the money you earn is more.
GREEN CAVE IN TOWER
- Think ahead.
- The brown passages will trap you, although there is a way to get by.
- The passage only teleports you if in plain view of the player. Otherwise it is just like another floor.
- Ensure you can activate the red and purple passages too; you will need them.
INAPPROPRIATE KEYS SOLD HERE
- You do need the treasure chest, but not immediately.
- Slime-blob will need to move to, in order to help you to complete this game.
- Use the direction according to what is blocked.
KEYCARD TELEPORTERS
- Put the keycard and push the button for exiting to a different place.
- Remove the keycard and push buttons, too.
MAZE OF LOCKOO MIRRORS
- You cannot change display mode here, although you can do so once you leave.
- You need to collect all the potions. Some order might be better than others, though.
- You can use gun/bomb in case it help you know where exactly you are standing.
MINE
- You can't eat a skull.
- Ghost can push rocks too, and can go over water freely.
- You will need the red key.
- The purple key is to the east and you will need to fly over the water to get there.
- Look at the robotic codes for this level if you want to... it won't necessarily help unless you can really understand this game!
- When you go inside the cave, maybe you should make a map to keep track of where you are going.
MONSTER HOUSE
- One of the dragons does not want to hurt you but does want your autograph.
- You have nothing for writing autograph with.
- Don't waste all of your money at the store; you will need some in here too.
- Don't let otyughs killed by safety pins, guns, or bombs.
- Some room can wrap around.
- There is some window that you can fall out of.
- Landlord's Game is the predecessor to Monopoly.
MUSIC IS THE KEY
- The light purple music notes is sensor.
- Killing enemies potions are bad for you.
- The various objects can be pushed, some of them only indirectly.
PLEASE LEAVE BEFORE I ARREST YOU
- There is a secret passage.
- Understand how the missiles are going.
PUZZLE WITH THROWING BOMBS
- The sliders can be changed direction only a limited number of times.
- Ensure you know what you will need the sliders for.
- The "#" can cause a chain explosive.
- Dr.Gray can be killed by bombs and he holds the purple key (it is the only thing he owns which isn't gray).
SIMPLE GAME BOMBS AND TRANSPORTS
- Everything is what it seems with no invisible walls and fake walls and robots and so on, with one simple exception (obvious if you just look and think about it).
- If you understand this game, you will know what the ring is even before trying it.
START ROOM
- Go the store, and buy some more.
- You will need to open the purple door.
UNSCRAMBLE THE WORD OR PHRASE
- It is two words. The first word is a kind of word which will always be capitalized.
- Don't get the letters you need to be trapped.
WELCOME IN HELL
- Don't be greedy too much.
- Remember the information given by the scrolls.
- Does a dog have buddha nature? If you answer yes or no, you lose your own buddha nature.
- The telephone is ringing!
- Don't let the wind make you fall into the lava. Pay attention to wind warning.
ZZT KEY
- Think ahead really.
- Remember keys can be pushed too.
- You cannot collect a key if you already have one.
- Ensure not to get trapped by flowing water.
- Remember you will need a last blue key. (It is not downstairs!)