User:ThDPro: Difference between revisions
No edit summary |
No edit summary |
||
Line 35: | Line 35: | ||
'''[[Catnip: The Haze]]''' | '''[[Catnip: The Haze]]''' | ||
'''[[TWIP: The Homeschooler]]''' | '''[[TWIP: The Homeschooler]]''' | ||
'''[[Detroit: Crack City]]''' | '''[[Detroit: Crack City]]''' | ||
'''[[Twip 2: Real School]]''' | '''[[Twip 2: Real School]]''' | ||
'''[[ThDPro's Random Cave Generator]]''' | '''[[ThDPro's Random Cave Generator]]''' |
Revision as of 01:29, 22 January 2013
Overview
ThDPro, (The-D-Pro) (Thoughdoo Productions) is an on-again-off-again MZXer who started using MegaZeux at the suggestion of his brother in 2006 after being estranged from the program for nearly 10 years. He has made several games, few of which have caught any interest from the DMZX community, has participated in two DOZs, and while not with the gusto of prior years, continues to create concepts with Megazeux currently. While not MZXing, which is currently most of the time, he is also making maps in Duke Nukem 3d and is continuing Audio Engineering courses along with his music.
Involvement with Community
ThDPro joined DMZX in late 2006 after discovering that all of his downloads for MZX were coming from DMZX. His first post was a game called Catnip, which for all of the breakthroughs that it yielded for himself, was actually quite simplistic in style and gameplay and was not a notable release in any way. While continuing to post sparingly, he released a short inventory game called "Twip," which, for all of it's shortcomings in graphics, gameplay, and variety, was received quite well in the community and was given a 4 star rating.
Although ThDPro has great affection for the DMZX and Megazeux community, his involvement has yielded few contributions to the overall wellness to the community. In fact, in 2007 while he was still a Freshman in High School , ThDPro was widely disliked for not contributing anything or simply angering other prominent community members needlessly and driving topics away from subject. After several months of posting, he created a dummy account to post middle fingers repeatedly all over the sight. Because of this, ThDPro was banned within all rights of the administrators and moderators. Originally a perma-ban, ThDPro was reinstated under parole a month later.
A few months went by after this and ThDPro's posting slowed gradually to a halt in mid 2007. However, he continued working on an MZX epic titled "Detroit: Crack City" along with his brother.
In 2007, while in Rhode Island with nothing else to do, he began posting again and working on a new MZX game that was never released entitled "Banana Man."
After beginning light posting again in 2008, ThDPro released the final edition of "Detroit: Crack City", a game that he had spent almost 2 years on. The release however was never really paid any attention to and the thread bearing the download quickly died and with it, his posting.
Only in late 2009 did ThDPro consistently begin posting again, but still lightly. Leading up to the the 2010 Winter DOZ, ThDPro began MZXing to prepare for his planned participation in his first DOZ. Under the team name "The Moanatoans" (Aborigine: Warriors of the Ocean), he and his brother competed coming in 8th overall with a score of 645/1200. His contributions to the community died again for the most part after the contest. He is currently an broadly active community member, releasing six complete games in 2012.
Games
ThDPro's Random Cave Generator
- Features a working mouse pointed 360o bullet engine on both the player and enemies, as well a vast and ever growing entirely block-randomized cave.
- A Macro-RTS that was made in a little under a week. Basically tactical resource management. The game had a few flaws which caused it to run differently on different computers, so interest in this game quickly waned. Features an entirely orchestral soundtrack.
- After inventing the first Time Machine, you meet yourself from two minutes in the future, who tells you something terrible will happen in two minutes and the time machine is the only thing that can stop it. Puzzle based, features a time travel engine which logs the players movements so that you see where your were at any given moment in the past... Hard to explain...
- This game was initially a Day of Zeux Submission, but game breaking bugs plagued it. With the loads more time that was not available durring competition, the game now features a completely gutted and reworked battle engine, completely reworked leveling system, completely new turn calculator, all stats significantly more balanced, added gameplay workflow, updated graphics, sound effects, TWO possible endings and an Autosave system to keep the pace.
Made in under a week, this game featured a different style for each segment, the idea being that you are playing the roll of an action hero in the worlds wort action movie.
- Happy Halloween from ThDPro, take the role of Kkairos as he struggles against a zombie hoard in search of the outbreak's culprit. This is ThDPro's first cameo game, also made in under 10 days due the to his deadline of Halloween.
You've been born into a terrible ascii land where there is nothing but anger and violence. Help the one who created you to escape the ascii land in this Action RPG! Featuring a vast world (with scaled map), many enemies and tasks, and no pesky interruptions from a storyline. This game started development only because ThDPro wanted to make a simplistic RPG game out of as little complicated components as possible. As the dev continued, the game became more and more complicated, and eventually turned out to be a prospect for a real game.
Forthcoming Games
- The Desperate Dig (STALLED)
Nearly completed over a year ago featuring a Original Music and Sound effects (a first for ThDPro) and expansive world and story.
DOZ Entries
TurnCoat (Winter 2010 Dualstream Day of Zeux)
- The story of an alien spy on earth that turns his back on his entire race to stop them from destroying the earth because he likes his dog. Features 3 weapons that all work pretty well, perhaps because ThDPro didn't design them.
All That Violence (Winter 2011 Dualstream Day of Zeux)
- The story of a man whose blood-o-meter doesn't allow him to be away from violence for any length of time. Features several mouse based weapons that don't quite work correctly... or at all really. Surprisingly, a 3rd place entry.
Introspect (Summer 2011 Dualstream Day of Zeux)
- You dive into your own mind to find what you've been hiding from yourself and why it is that you've been blocking the memory from coming to the surface. 2nd place DoZ entry.
Spirit Quest (Summer 2012 Dualstream Day of Zeux)
- Simplistic JRPG, featured elemental based attacks as well as physical, the gameplay was 1v1 RPG battles. The game was released in the DoZ without testing and was initially impossible to finish, along with being terribly balanced. This was his only DoZ game to be remade and released independently afterwards. 4th place DoZ Entry