Completion!: Difference between revisions
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{{Game| title = Completion! | {{Game | ||
|image = | |title = Completion! | ||
|image = CompletionTitle.png | |||
|creator = [[KKairos]] | |creator = [[KKairos]] | ||
|company = [[zultimate:Aurorasoft|AuroraSoft]] | |company = [[zultimate:Aurorasoft|AuroraSoft]] | ||
|released = 2001 | |released = 2001 | ||
|genre = Puzzle | |genre = Puzzle | ||
|vault = 154 | |||
}} | }} | ||
'''Completion!''' was a puzzle game released by KKairos in which the object is to drop a red, blue or purple square onto a square of the same color. When this happened, all squares of said color adjacent to the dropped square would be eliminated from the game. | |||
The game featured a single-player mode in which the player attempted to clear eleven semi-random stages in a gradually smaller amount of time, and a rudimentary two-player mode in which two players would race to see who cleared their screen faster. [[MegaZeux]] did not at the time of Completion!'s release have the proper keyboard detection for a proper two-player mode, so the :key* labels were used instead. | |||
There are several bugs present, including: the start board being the title screen, the game over timer does nothing, and there is no official announcement of a winner in two-player mode. | |||
== Screenshots == | |||
<gallery> | |||
File:Completion.png | |||
</gallery> |
Latest revision as of 05:38, 24 September 2015
Completion! | |
Author | KKairos |
Company | AuroraSoft |
Release Date | 2001 |
Genre | Puzzle |
Download | DMZX Archive |
Completion! was a puzzle game released by KKairos in which the object is to drop a red, blue or purple square onto a square of the same color. When this happened, all squares of said color adjacent to the dropped square would be eliminated from the game.
The game featured a single-player mode in which the player attempted to clear eleven semi-random stages in a gradually smaller amount of time, and a rudimentary two-player mode in which two players would race to see who cleared their screen faster. MegaZeux did not at the time of Completion!'s release have the proper keyboard detection for a proper two-player mode, so the :key* labels were used instead.
There are several bugs present, including: the start board being the title screen, the game over timer does nothing, and there is no official announcement of a winner in two-player mode.