Board
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A Board is basically a playing field for which the game can take place in.
Limitations
- Boards can range in size from 1x1 to a massive 32767x32767
- Extremely large boards will consume a massive block of memory. A board with the maximum dimensions would consume over 3 GB of memory.
- The BoardScan is a somewhat expensive routine that scans every square of the board every cycle for built-ins. The larger the board, the bigger the performance impact it can have on your game on slower computers. A good rule of thumb is to try to make boards not much larger than 1000x1000 in area.
- All boards must have one and only one instance of the player object.