Super ASCII MZX Town
Super ASCII MZX Town | |
[[Image:|320px]] | |
Author | zzo38 |
Company | |
Release Date | 2009 |
Genre | |
Download | No link available. |
Super ASCII MZX Town is a pure ASCII game made by zzo38. Part I uses normal MegaZeux, but Part II (and any subsequent sequels) requires PZX features, so you have to use the same forked version of MegaZeux that zzo38 wrote. These game are not the ordinary slider puzzle. It's different. Unlike other MegaZeux games, in this game you actually have to think about it. And remember also you might try for a high score when completing the game. You can try just to complete the game, or you can try to complete the game with a higher score.
Part I
You have to get all of the purple keys to reach the final level, where you will see BIG_MONSTER. You also need the keycards to teleport to a different place. This game also has a dark engine and a high-score system. And you get a lot of bonus points for conserved ammo/bombs/gems/health/etc. There is 91 boards in this game (including the title screen).
Part II
This game is the sequel to Part I. This one also has some platform game levels, and a better dark engine also. This game uses many Forth codes and Robotic codes. And there is magic keycards in this game.